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		<id>http://tfd.wiki/index.php?title=Void_Fusion_Reactor&amp;diff=5036</id>
		<title>Void Fusion Reactor</title>
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		<updated>2024-07-12T19:09:36Z</updated>

		<summary type="html">&lt;p&gt;Ked: Added Hard Mode and updated some Normal Mode void crystal data&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:VoidFusionReactor.jpeg|thumb|Void Fusion Reactor]]&lt;br /&gt;
&lt;br /&gt;
Void Fusion Reactors are interactable objects found in the field. Spending the required amount and type of Void Shards starts a combat encounter. Defeating all enemies rewards loot and places a Reconstruction Device for shaping [[Amorphous Material]].&lt;br /&gt;
&lt;br /&gt;
=== Void Shards ===&lt;br /&gt;
&lt;br /&gt;
[[File:VoidShardVariants.png|thumb|Void Shard variants]]&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Main article: [[Void Shard]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Void Shards are a consumable resource item obtained from Void Fragment encounters.&lt;br /&gt;
&lt;br /&gt;
Several varieties exist:&lt;br /&gt;
:* Monomer Void Shard&lt;br /&gt;
:* Polymer Void Shard&lt;br /&gt;
:* Inorganic Void Shard&lt;br /&gt;
:* Organic Void Shard&lt;br /&gt;
&lt;br /&gt;
=== Void Fragment ===&lt;br /&gt;
&lt;br /&gt;
Void Fragments are monolith-like objects found in the field. Damaging a Void Fragment by a Descendant&#039;s skill attack of the matching attribute will initiate a combat event and make the Fragment invulnerable. After all waves of enemies are defeated, the Fragment becomes vulnerable once more and can be destroyed by the matching skill attack.&lt;br /&gt;
&lt;br /&gt;
Destroying Void Fragments yields Void Shards.&lt;br /&gt;
&lt;br /&gt;
Descendants of a mismatching attribute cannot start the encounter, but can join encounters in-progress started by others. The mismatching Descendant receives a greatly reduced amount of Shards.&lt;br /&gt;
&lt;br /&gt;
====== Void Fragment Locations ======&lt;br /&gt;
&lt;br /&gt;
==== Normal Mode ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Location !! Required Attribute !! Shard Rewards !! Mod Rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingston]], Grand Square || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Target Detection]], [[Fatal Critical]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Rockfall || {{Electric}} || 4 x Monomer, 1 x Polymer || [[HP Plunder]], [[Bullet Rain]] [[Consume Magazines]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Restricted Zone|| {{Fire}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Mid-Air Maneuvering]], [[Have Aiming]], [[Focus on Electric]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Repository || {{Electric}} || 4 x Monomer, 1 x Inorganic || [[Mental Focus]], [[Rapid Fire Insight]], [[Emergency Measures]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Ironworks || {{Chill}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Fire Conductor]], [[Marksman]], [[Fire Master]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vespers]], Moonlight Lake || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic ||[[Lethal Infection]], [[Reload Focus]], [[Anti-Matter Round]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vespers]], Lost Supply Depot || {{Fire}} || 4 x Polymer, 1 x Organic ||[[Venom Injector]], [[Maximize Weight Balance]], [[An Outstanding Investment]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vespers]], The Ruins || {{Chill}} || 4 x Polymer, 1 x Monomer ||[[Defense Master]], [[Weak Point Detection]], [[Insight Stabilizer]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vespers]], Timberfall || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic ||[[Sharp Precision Shot]], [[Reload Focus]], [[Focus on Tech]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Echo Swamp]], Abandoned Zone || {{Toxic}}|| 4 x Inorganic, 1 x Polymer ||[[Accelerated Driveshaft]], [[Fatal Critical]], [[Maximize Weight Balance]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Echo Swamp]], Muskeg Swamp || {{Fire}}|| 4 x Organic, 1 x Monomer ||[[Quick Freezer]], [[Consume Magazines]], [[Sharpshooter]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Echo Swamp]], Derelict Covert || {{Toxic}} || 4 x Inorganic, 1 x Organic ||[[Weak Point Expansion]], [[Stance Stabilizer]], [[Autoimmunity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Agna Desert]], Miragestone&lt;br /&gt;
|{{Non-Attribute}}&lt;br /&gt;
|1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic&lt;br /&gt;
|[[Brisk Walk]], [[Action and Reaction]], [[Chill Master]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Agna Desert]], The Mining Site&lt;br /&gt;
|{{Electric}}&lt;br /&gt;
|1 x Polymer, 4 x Monomer&lt;br /&gt;
|[[Continuous Exaltation]], [[Have Aiming]], [[Chill Priority]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Agna Desert]], The Storage&lt;br /&gt;
|{{Fire}}&lt;br /&gt;
|1 x Monomer, 4 x Organic&lt;br /&gt;
|[[Iron Knuckle]], [[Fixed Shot]], [[Maximize Conservation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Agna Desert]], Vermilion Waste&lt;br /&gt;
|Electric&lt;br /&gt;
|4 x Organic, 1 x Inorganic&lt;br /&gt;
|[[Strengthen First Shot]], [[Target Detection]], [[Toxic Gunbarrel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==== Hard Mode ====&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Location&lt;br /&gt;
!Required Attribute&lt;br /&gt;
!Shard Rewards&lt;br /&gt;
!Mod Reqards&lt;br /&gt;
|-&lt;br /&gt;
|[[Kingston]], Grand Square&lt;br /&gt;
|{{Non-Attribute}}&lt;br /&gt;
|3 x Polymer, 3 x Monomer, 4 x Organic, 3 x Inorganic&lt;br /&gt;
|[[Decimator]], [[Target Detection]], [[Fatal Critical]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sterile Land]], Rockfall&lt;br /&gt;
|{{Electric}}&lt;br /&gt;
|11 x Monomer, 4 x Polymer&lt;br /&gt;
|[[HP Plunder]], [[Bullet Rain]] [[Consume Magazines]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sterile Land]], Restricted Zone&lt;br /&gt;
|{{Fire}}&lt;br /&gt;
|4 x Polymer, 3 x Monomer, 3 x Organic, 3 x Inorganic&lt;br /&gt;
|[[Mid-Air Maneuvering]], [[Have Aiming]], [[Focus on Electric]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sterile Land]], Repository&lt;br /&gt;
|{{Electric}}&lt;br /&gt;
|13 x Monomer, 3 x Inorganic&lt;br /&gt;
|[[Mental Focus]], [[Rapid Fire Insight]], [[Emergency Measures]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Sterile Land]], Ironworks&lt;br /&gt;
|{{Chill}}&lt;br /&gt;
|3 x Polymer, 4 x Monomer, 3 x Organic, 3 x Inorganic&lt;br /&gt;
|[[Fire Conductor]], [[Marksman]], [[Fire Master]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Vespers]], Moonlight Lake&lt;br /&gt;
|{{Non-Attribute}}&lt;br /&gt;
|3 x Polymer, 3 x Monomer, 4 x Organic, 3 x Inorganic&lt;br /&gt;
|[[Lethal Infection]], [[Reload Focus]], [[Anti-Matter Round]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Vespers]], Lost Supply Depot&lt;br /&gt;
|{{Fire}}&lt;br /&gt;
|13 x Polymer, 2 x Organic&lt;br /&gt;
|[[Venom Injector]], [[Maximize Weight Balance]], [[An Outstanding Investment]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Vespers]], The Ruins&lt;br /&gt;
|{{Chill}}&lt;br /&gt;
|11 x Polymer, 4 x Monomer&lt;br /&gt;
|[[Defense Master]], [[Weak Point Detection]], [[Insight Stabilizer]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Vespers]], Timberfall&lt;br /&gt;
|{{Non-Attribute}}&lt;br /&gt;
|4 x Polymer, 3 x Monomer, 3 x Organic, 3 x Inorganic&lt;br /&gt;
|[[Sharp Precision Shot]], [[Reload Focus]], [[Focus on Tech]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Echo Swamp]], Abandoned Zone&lt;br /&gt;
|{{Toxic}}&lt;br /&gt;
|11 x Inorganic, 4 x Polymer&lt;br /&gt;
|[[Accelerated Driveshaft]], [[Fatal Critical]], [[Maximize Weight Balance]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Echo Swamp]], Muskeg Swamp&lt;br /&gt;
|{{Fire}}&lt;br /&gt;
|14 x Organic, 1 x Monomer&lt;br /&gt;
|[[Quick Freezer]], [[Consume Magazines]], [[Sharpshooter]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Echo Swamp]], Derelict Covert&lt;br /&gt;
|{{Toxic}}&lt;br /&gt;
|13 x Inorganic, 2 x Organic&lt;br /&gt;
|[[Weak Point Expansion]], [[Stance Stabilizer]], [[Autoimmunity]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Agna Desert]], Miragestone&lt;br /&gt;
|{{Non-Attribute}}&lt;br /&gt;
|3 x Polymer, 4 x Monomer, 3 x Organic, 3 x Inorganic&lt;br /&gt;
|[[Brisk Walk]], [[Action and Reaction]], [[Chill Master]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Agna Desert]], The Mining Site&lt;br /&gt;
|{{Electric}}&lt;br /&gt;
|1 x Polymer, 13 x Monomer&lt;br /&gt;
|[[Continuous Exaltation]], [[Have Aiming]], [[Chill Priority]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Agna Desert]], The Storage&lt;br /&gt;
|{{Fire}}&lt;br /&gt;
|3 x Monomer, 12 x Organic&lt;br /&gt;
|[[Iron Knuckle]], [[Fixed Shot]], [[Maximize Conservation]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Agna Desert]], Vermilion Waste&lt;br /&gt;
|{{Electric}}&lt;br /&gt;
|13 x Organic, 2 x Inorganic&lt;br /&gt;
|[[Strengthen First Shot]], [[Target Detection]], [[Toxic Gunbarrel]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fusion Reactor Locations ===&lt;br /&gt;
&lt;br /&gt;
==== Normal Mode ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Location !! Required Shards !! Rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingston]], Grand Square || 12 x Inorganic, 3 x Organic || {{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Rockfall || 12 x Monomer, 3 x Polymer || {{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Restricted Zone || 12 x Polymer, 2 x Organic || {{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Repository || 11 x Monomer, 4 x Inorganic || {{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
* [https://tfd.nexon.com/en/news/2512729 Dev Note vol.8]&lt;/div&gt;</summary>
		<author><name>Ked</name></author>
	</entry>
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