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	<updated>2026-05-03T11:12:39Z</updated>
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		<id>http://tfd.wiki/index.php?title=Void_Fusion_Reactor&amp;diff=4560</id>
		<title>Void Fusion Reactor</title>
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		<updated>2024-07-05T21:31:09Z</updated>

		<summary type="html">&lt;p&gt;Serket: /* Normal Mode */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:VoidFusionReactor.jpeg|thumb|Void Fusion Reactor]]&lt;br /&gt;
&lt;br /&gt;
Void Fusion Reactors are interactable objects found in the field. Spending the required amount and type of Void Shards starts a combat encounter. Defeating all enemies rewards loot and places a Reconstruction Device for shaping [[Amorphous Material]].&lt;br /&gt;
&lt;br /&gt;
=== Void Shards ===&lt;br /&gt;
&lt;br /&gt;
[[File:VoidShardVariants.png|thumb|Void Shard variants]]&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Main article: [[Void Shard]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Void Shards are a consumable resource item obtained from Void Fragment encounters.&lt;br /&gt;
&lt;br /&gt;
Several varieties exist:&lt;br /&gt;
:* Monomer Void Shard&lt;br /&gt;
:* Polymer Void Shard&lt;br /&gt;
:* Inorganic Void Shard&lt;br /&gt;
:* Organic Void Shard&lt;br /&gt;
&lt;br /&gt;
=== Void Fragment ===&lt;br /&gt;
&lt;br /&gt;
Void Fragments are monolith-like objects found in the field. Damaging a Void Fragment by a Descendant&#039;s skill attack of the matching attribute will initiate a combat event and make the Fragment invulnerable. After all waves of enemies are defeated, the Fragment becomes vulnerable once more and can be destroyed by the matching skill attack.&lt;br /&gt;
&lt;br /&gt;
Destroying Void Fragments yields Void Shards.&lt;br /&gt;
&lt;br /&gt;
Descendants of a mismatching attribute cannot start the encounter, but can join encounters in-progress started by others. The mismatching Descendant receives a greatly reduced amount of Shards.&lt;br /&gt;
&lt;br /&gt;
====== Void Fragment Locations ======&lt;br /&gt;
&lt;br /&gt;
==== Normal Mode ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Location !! Required Attribute !! Shard Rewards !! Mod Rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingston]], Grand Square || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Target Detection]], [[Fatal Critical]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Rockfall || {{Electric}} || 4 x Monomer, 1 x Polymer || [[HP Plunder]], [[Bullet Rain]] [[Consume Magazines]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Restricted Zone|| {{Fire}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Mid-Air Maneuvering]], [[Have Aiming]], [[Focus on Electric]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Repository || {{Electric}} || 4 x Monomer, 1 x Inorganic || [[Mental Focus]], [[Rapid Fire Insight]], [[Emergency Measures]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Ironworks || {{Chill}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Fire Conductor]], [[Marksman]], [[Fire Master]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Vespers]], Moonlight Lake || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vespers]], Lost Supply Depot || {{Fire}} || 4 x Polymer, 1 x Organic ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vespers]], Ruins || {{Chill}} || 4 x Polymer, 1 x Monomer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vespers]], Timberfall || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Echo Swamp]], Muskeg || {{Fire}} || 4 x Organic, 1 x Monomer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Echo Swamp]], Abandoned Zone || {{Toxic}} || 4 x Inorganic, 1 x Polymer ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Echo Swamp]], Derelict || {{Toxic}} || 4 x Inorganic, 1 x Organic ||&lt;br /&gt;
|-&lt;br /&gt;
|Agna Desert, Vermilion Waste&lt;br /&gt;
|Electric&lt;br /&gt;
|4 x Organic, 1 x Inorganic&lt;br /&gt;
|Strengthen First Shot, Target Detection, Toxic Gunbarrel&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fusion Reactor Locations ===&lt;br /&gt;
&lt;br /&gt;
==== Normal Mode ====&lt;br /&gt;
{| class=&amp;quot;sortable wikitable&amp;quot;&lt;br /&gt;
! Location !! Required Shards !! Rewards&lt;br /&gt;
|-&lt;br /&gt;
| [[Kingston]], Grand Square || 12 x Inorganic, 3 x Organic || {{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Rockfall || 12 x Monomer, 3 x Polymer || {{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Restricted Zone || 12 x Polymer, 2 x Organic || {{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
| [[Sterile Land]], Repository || 11 x Monomer, 4 x Inorganic || {{TBD}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== References ===&lt;br /&gt;
&lt;br /&gt;
* [https://tfd.nexon.com/en/news/2512729 Dev Note vol.8]&lt;/div&gt;</summary>
		<author><name>Serket</name></author>
	</entry>
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