Inisght Concentration: Difference between revisions

From The First Descendant Wiki
(Importing Module data)
 
m (BOT EDIT: Bulk replacement of exclusive_descendant to exclusive_base_descendant for modules)
 
Line 11: Line 11:
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
  | exclusive_descendant =  
  | exclusive_base_descendant =
| exclusive_to_ultimate_version =  
  | exclusive_category = Firearm Critical Hit Rate
  | exclusive_category = Firearm Critical Hit Rate
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  

Latest revision as of 13:11, 16 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


"Firearm Critical Hit Rate" is not in the list (Accuracy, Arche Tech, ATK, Attribute ATK, Battle, Bullet Improvement, Control, Defense, Final Hand, Fire Rate, ...) of allowed values for the "Module:ExclusiveCategory" property.


Level Cost Effect
0 6 Firearm Critical Hit Rate +8%, Firearm Critical Hit Damage +5%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16