Blood and Iron: Difference between revisions

From The First Descendant Wiki
m (Importing Module data)
m (BOT EDIT: Bulk fix of spelling mistake)
 
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  | pic =  
  | pic =  
  | version_released = {{Launch}}
  | version_released = {{Launch}}
  | rarity = Transcendant
  | rarity = Transcendent
  | socket = Xantic
  | socket = Xantic
  | class = Descendant
  | class = Descendant
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 15
  | capacity_cost_0 = 15
  | exclusive_descendant = Gley
  | exclusive_base_descendant = Gley
  | exclusive_category =  
| exclusive_to_ultimate_version = false
  | exclusive_weapon_type =
  | exclusive_category = Skill
  | exclusive_weapon_type =  
  | effect_0 = Life Orbs can no longer be acquired with the Thirst effect. Instead, Power of Life can be obtained when attacks land Firearm or Skill Critical Hits.
  | effect_0 = Life Orbs can no longer be acquired with the Thirst effect. Instead, Power of Life can be obtained when attacks land Firearm or Skill Critical Hits.
  | effect_1 =  
  | effect_1 =  

Latest revision as of 11:13, 18 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.




Level Cost Effect
0 15 Life Orbs can no longer be acquired with the Thirst effect. Instead, Power of Life can be obtained when attacks land Firearm or Skill Critical Hits.
1 14
2 13
3 12
4 11
5 10
6 9
7 8
8 7
9 6
10 5