Classic Chef: Difference between revisions

From The First Descendant Wiki
m (Importing Module data)
m (BOT EDIT: Bulk fix of spelling mistake)
 
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  | pic =  
  | pic =  
  | version_released = {{Launch}}
  | version_released = {{Launch}}
  | rarity = Transcendant
  | rarity = Transcendent
  | socket = Xantic
  | socket = Xantic
  | class = Descendant
  | class = Descendant
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 16
  | capacity_cost_0 = 16
  | exclusive_descendant = Blair
  | exclusive_base_descendant = Blair
  | exclusive_category =  
| exclusive_to_ultimate_version = false
  | exclusive_category = Skill
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
  | effect_0 = Pitmaster Skill Conversion. Modifies the increases to Firearm and Skill Critical Hit Rate to 5 based on the Flame Zone count. Using Deadly Cuisine increases the number of Flame Zones created to 4.
  | effect_0 = Pitmaster Skill Conversion. Modifies the increases to Firearm and Skill Critical Hit Rate to 5 based on the Flame Zone count. Using Deadly Cuisine increases the number of Flame Zones created to 4.
  | effect_1 =
  | effect_1 =  
  | effect_2 =
  | effect_2 =  
  | effect_3 =
  | effect_3 =  
  | effect_4 =
  | effect_4 =  
  | effect_5 =
  | effect_5 =  
  | effect_6 =
  | effect_6 =  
  | effect_7 =
  | effect_7 =  
  | effect_8 =
  | effect_8 =  
  | effect_9 =
  | effect_9 =  
  | effect_10 =
  | effect_10 =  
}}
}}
}}
}}

Latest revision as of 11:13, 18 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.




Level Cost Effect
0 16 Pitmaster Skill Conversion. Modifies the increases to Firearm and Skill Critical Hit Rate to 5 based on the Flame Zone count. Using Deadly Cuisine increases the number of Flame Zones created to 4.
1 15
2 14
3 13
4 12
5 11
6 10
7 9
8 8
9 7
10 6