Increased Efficiency: Difference between revisions

From The First Descendant Wiki
m (Importing Module data)
m (BOT EDIT: Bulk fix of spelling mistake)
 
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  | pic =  
  | pic =  
  | version_released = {{Launch}}
  | version_released = {{Launch}}
  | rarity = Transcendant
  | rarity = Transcendent
  | socket = Rutile
  | socket = Rutile
  | class = Descendant
  | class = Descendant
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 17
  | capacity_cost_0 = 17
  | exclusive_descendant = Lepic
  | exclusive_base_descendant = Lepic
  | exclusive_category =  
| exclusive_to_ultimate_version = false
  | exclusive_category = Skill
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
  | effect_0 = MP is no longer consumed while Overkill is active. It consumes MP when attacking with Overkill. It recovers MP when Overkill lands a Critical Hit.
  | effect_0 = MP is no longer consumed while Overkill is active. It consumes MP when attacking with Overkill. It recovers MP when Overkill lands a Critical Hit.

Latest revision as of 10:16, 18 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.




Level Cost Effect
0 17 MP is no longer consumed while Overkill is active. It consumes MP when attacking with Overkill. It recovers MP when Overkill lands a Critical Hit.
1 16
2 15
3 14
4 13
5 12
6 11
7 10
8 9
9 8
10 7