Supersense: Difference between revisions

From The First Descendant Wiki
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  | pic =  
  | pic =  
  | version_released = {{Launch}}
  | version_released = {{Launch}}
  | rarity = Transcendant
  | rarity = Transcendent
  | socket = Malachite
  | socket = Malachite
  | class = Descendant
  | class = Descendant
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 13
  | capacity_cost_0 = 13
  | exclusive_descendant = Gley
  | exclusive_base_descendant = Gley
  | exclusive_category =  
| exclusive_to_ultimate_version = false
  | exclusive_category = Skill
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
  | effect_0 = Modifies the effects of Frenzied state's Maximize lethality during Increased Sensory. Fire Rate becomes fixed, but Weak Point ATK and Duration both increase.
  | effect_0 = Modifies the effects of Frenzied state's Maximize lethality during Increased Sensory. Fire Rate becomes fixed, but Weak Point ATK and Duration both increase.

Latest revision as of 10:19, 18 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.




Level Cost Effect
0 13 Modifies the effects of Frenzied state's Maximize lethality during Increased Sensory. Fire Rate becomes fixed, but Weak Point ATK and Duration both increase.
1 12
2 11
3 10
4 9
5 8
6 7
7 6
8 5
9 4
10 3