Executor: Difference between revisions

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(Created page with "{{Template:PreReleaseData}} {{WeaponPrimary | description = TODO | type = Shotgun | rarity = Ultimate | introduced = Launch | abilities = On hitting the enemy with all bullets, grants the unique ability Executor's Exaltation. If all of the fired bullets do not hit enemies while this effect is active, decreases the effect stage by -1. At the highest stage, firing a shot removes this effect, regardless of whether it hits a target or not. At the highest stage, increases Fir...")
 
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{{Template:PreReleaseData}}
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{{WeaponPrimary
{{WeaponPrimary
| description = TODO
| description = The Colossi's advanced technology provided endless inspiration not only for the Magisters but for all of Albion's researchers. In particular, Executioner was used in many studies that involved improving a weapon's performance through the use of electromagnetic force.
 
After researching the high conductivity of Executioner's components and its energy efficiency, which proved much higher than was possible in Albion, they were able to collect the repulsive force of each firing of the weapon and store it in an electric battery.
 
While they succeeded in concentrating and utilizing some of the electric energy, it was nowhere near the power the Colossi could harness.
| type = Shotgun
| type = Shotgun
| rarity = Ultimate
| rarity = Ultimate
| introduced = Launch
| introduced = Launch
| abilities = On hitting the enemy with all bullets, grants the unique ability Executor's Exaltation. If all of the fired bullets do not hit enemies while this effect is active, decreases the effect stage by -1. At the highest stage, firing a shot removes this effect, regardless of whether it hits a target or not. At the highest stage, increases Firearm ATK on hit and inflicts Electrocution on the target enemy. On hitting an Electrocuted enemy, increase Firearm ATK and apply this buff to the attack. Executioner's Exaltation: -Duration 5s -Max Stacks 5 -Accuracy 10%
| abilities = {{:Impending Judgement}}
| acquisition_overview = TBD
| acquisition_overview = TBD
| acquisition_details = TBD
| acquisition_details = TBD
}}
|image=Icon_RW_SG_1006_A001.png}}

Latest revision as of 13:32, 20 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Shotgun Ultimate

Type: Shotgun

Rarity: Ultimate

Introduced: Launch

The Colossi's advanced technology provided endless inspiration not only for the Magisters but for all of Albion's researchers. In particular, Executioner was used in many studies that involved improving a weapon's performance through the use of electromagnetic force.

After researching the high conductivity of Executioner's components and its energy efficiency, which proved much higher than was possible in Albion, they were able to collect the repulsive force of each firing of the weapon and store it in an electric battery.

While they succeeded in concentrating and utilizing some of the electric energy, it was nowhere near the power the Colossi could harness.

Abilities

Impending Judgement


On hitting the enemy with all fired bullets, grants the unique ability Executor's Exaltation.

If all of the fired bullets do not hit enemies while this effect is active, decreases the effect stage by -1.

At the highest stage, firing a shot removes this effect, regardless of whether it hits a target or not.

At the highest stage, increases Firearm ATK on hit and inflicts Electrocution on the target enemy.

On hitting an Electrocuted enemy, increases Firearm ATK and applies this buff to the attack.

Basic Information
Hip Fire Accuracy -20%
Aimed Shot Accuracy -20%
Executor's Exaltation
Duration 5s
Max Stacks 5
Accuracy 10%
Firearm Critical Hit Rate 6%
Accuracy per Stack 5%
Firearm Critical Hit Rate per Stack 8%
Firearm ATK at Max Stacks 30%
Electrocution
Duration 2.0s
Damage Interval 0.5s
Additional Damage Firearm Damage x 60.0%
DEF 3%
On hitting an Electrocured enemy
Firearm ATK 5%

Acquisition

TBD

Unknown/TBD