Defense Mechanism: Difference between revisions

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<includeonly>[[Defense Mechanism]]</includeonly>
<noinclude>{{PreReleaseData}}</noinclude>
<noinclude>[[Freyna]] skill
{{SkillCard
|skill_name=Defense Mechanism
|descendant=Freyna
|element=Toxic
|type=Dimension
|preview=File:Mov_Skill_FreynaActive2.mp4
|description=
Gains {{SkillCard/E|Plague Bodyarmor}}. Inflicts {{SkillCard/E|Room 0 Trauma}} on the attacking enemy.
<p>{{SkillCard/E|Room 0 Trauma}} inflicts continuous damage and applies {{SkillCard/E|Poison|img=Icon_StatusEffect_Common_Poision.png}} to nearby enemies.


Toxic • Dimension
|info_table=


=== Skill Description ===
{{SkillCard/infoheader | Basic Info }}
Gains '''Plague Bodyarmor''' for a certain period of time. '''Plague Bodyarmor''' increases DEF and has a chance to inflict '''Room 0 Trauma''' on the attacking enemy.
{{SkillCard/inforow | Cooldown | 20.0s }}
{{SkillCard/inforow | MP Cost | 40.0 }}


'''Room 0 Trauma''' deals continuous damage and inflicts '''Poison''' on nearby enemies at fixed intervals.
{{SkillCard/infoheader | Plague Bodyarmor }}
{{SkillCard/inforow | Duration | 10.0s }}
{{SkillCard/inforow | DEF Increase Amount | 5.0% }}
{{SkillCard/inforow | Imbue Rate | 20.0% }}
 
{{SkillCard/infoheader | Room 0 Trauma }}
{{SkillCard/inforow | Continuous Damage | Skill Power x 9.9% }}
{{SkillCard/inforow | Damage Interval | 1.0s }}
{{SkillCard/inforow | Duration | 6.0s }}
{{SkillCard/inforow | Effect Range | Radius 4.0m }}
{{SkillCard/inforow | Max Expandable Range | 300% }}
 
{{SkillCard/infoheader | Poison }}
{{SkillCard/inforow | Continuous Damage | Skill Power x 58.4% }}
{{SkillCard/inforow | Damage Interval | 1.0s }}
{{SkillCard/inforow | Duration | 10.0s }}
 
}}
 
<noinclude>
More info goes here
 
===See Also===
* [[Freyna]]
 
[[Category:Skills]]


{| class="wikitable"
!  !! Level 1 !! Level 2 !! Level 3 !! Level 4
|-
| '''Basic Info'''
|-
| Cooldown || 20.0s || || ||
|-
| MP Cost || 40.0 || || ||
|-
| '''Plague Bodyarmor'''
|-
| Duration || 10.0s || || ||
|-
| DEF Increase Amount || 5.0% || || ||
|-
| Imbue Rate || 20.0% || || ||
|-
| '''Room 0 Trauma'''
|-
| Continuous Damage || Skill Power x 11.8% || || ||
|-
| Damage Interval || 0.5s || || ||
|-
| Duration || 6.0s || || ||
|-
| Effect Range || Radius 4.0m || || ||
|-
| Max Expandable Range || 300% || || ||
|-
| '''Poison'''
|-
| Continuous Damage || Skill Power x 70.4% || || ||
|-
| Damage Interval || 1.0s || || ||
|-
| Duration || 10.0s || || ||
|}
</noinclude>
</noinclude>

Latest revision as of 01:33, 2 July 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Toxic Dimension

Defense Mechanism


Gains Plague Bodyarmor. Inflicts Room 0 Trauma on the attacking enemy.

Room 0 Trauma inflicts continuous damage and applies Poison to nearby enemies.

Basic Info
Cooldown 20.0s
MP Cost 40.0
Plague Bodyarmor
Duration 10.0s
DEF Increase Amount 5.0%
Imbue Rate 20.0%
Room 0 Trauma
Continuous Damage Skill Power x 9.9%
Damage Interval 1.0s
Duration 6.0s
Effect Range Radius 4.0m
Max Expandable Range 300%
Poison
Continuous Damage Skill Power x 58.4%
Damage Interval 1.0s
Duration 10.0s


More info goes here

See Also