Superconductivity Thrusters: Difference between revisions

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|preview=File:Mov_Skill_KyleActive4.mp4
|preview=File:Mov_Skill_KyleActive4.mp4
|description=
|description=
'''Superconductivity Thrusters''' enable you to fly in the air for a certain period of time. On collision with and enemy, damage is inflicted. When the skill ends, '''Magnetic Force''' is completely consumed, and the damage increases proportionally based on '''Magnetic Force''' stats.
Uses {{SkillCard/E|Superconductivity Thrusters}} to soar into the air. Descends, colliding with enemies and dealing damage upon impact. Damage increases proportionally to the amount of {{SkillCard/E|Magnetic Force}} consumed.  
<p>When the skill ends, {{SkillCard/E|Magnetic Force}} is fully consumed.


|info_table=
|info_table=


{{SkillCard/infoheader | Basic Info}}
{{SkillCard/infoheader | Basic Info }}
{{SkillCard/inforow | Cooldown | 60.0s}}
{{SkillCard/inforow | Cooldown | 60.0s }}
{{SkillCard/inforow | Minimum Use Condition | Max Magnetic Force x 30% owned}}
{{SkillCard/inforow | Minimum Use Condition | Max Magnetic Force x 30% owned }}


{{SkillCard/infoheader | Skill Effect}}
{{SkillCard/infoheader | Skill Effect }}
{{SkillCard/inforow | Damage | Skill Power x 10436.7%}}
{{SkillCard/inforow | Damage | Skill Power x 10436.7% }}
{{SkillCard/inforow | Additional Damage | Consumed Magnetic Force x 4719.8%}}
{{SkillCard/inforow | Additional Damage | Consumed Magnetic Force x 4719.8% }}
{{SkillCard/inforow | Damage Range | Radius 5.0m}}
{{SkillCard/inforow | Damage Range | Radius 5.0m }}
{{SkillCard/inforow | Max Expandable Range | 200%}}
{{SkillCard/inforow | Max Expandable Range | 200% }}
{{SkillCard/inforow | Duration | 6s}}
{{SkillCard/inforow | Duration | 6s }}


}}
}}

Latest revision as of 00:35, 2 July 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Non-Attribute Tech

Superconductivity Thrusters


Uses Superconductivity Thrusters to soar into the air. Descends, colliding with enemies and dealing damage upon impact. Damage increases proportionally to the amount of Magnetic Force consumed.

When the skill ends, Magnetic Force is fully consumed.

Basic Info
Cooldown 60.0s
Minimum Use Condition Max Magnetic Force x 30% owned
Skill Effect
Damage Skill Power x 10436.7%
Additional Damage Consumed Magnetic Force x 4719.8%
Damage Range Radius 5.0m
Max Expandable Range 200%
Duration 6s


More info goes here

See Also