Fields: Difference between revisions

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m (Change Areas -> Fields)
(→‎Fields: fixed and added levels for areas)
 
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===== Cities =====
<div>[[File:WorldMap.jpeg|center|class=full-width]]</div>
 
==== Cities ====
* [[Albion]]
* [[Albion]]


===== Fields =====
==== Fields ====
* [[Kingston]] - Levels 1 to 10
* [[Kingston]] - Levels 1 to 9
* [[Sterile Land]] - Levels 11 to 22
* [[Sterile Land]] - Levels 10 to 21
* [[Vespers]] - Levels 23 to 36
* [[Vespers]] - Levels 22 to 33
* [[Agna Desert]]
* [[Echo Swamp]] - Levels 34 to 43
* [[Echo Swamp]]
* [[Agna Desert]] - Levels 44 to 53
* [[Fortress]]
* [[White-night Gulch]] - Levels 54 to 65
* [[Hagios]]
* [[Hagios]] - Levels 66 to 81
* [[White-night Gulch]]
* [[Fortress]] - Levels 82 to 93
 
==== Field Difficulty ====
 
[[File:FieldHardRewardDropRotation.jpeg|thumb|Hard Difficulty Drop Rotation System]]
 
Once the Normal difficulty is completed, it becomes possible to switch to Hard difficulty.
 
Hard difficulty features a drop rotation system, where available rewards change on a regular basis.
 
==== Field Activities ====
* Operations
* [[Void Fusion Reactor]]
* [[Vulgus Recon Outpost]]
* [[Encrypted Vault]]
* [[Records]]
 
=== Instanced Activities ===
* Story Missions
* [[Void Intercept Battle]]
* [[Special Operation]]
* [[Infiltration Operation]]

Latest revision as of 14:00, 7 July 2024

Cities

Fields

Field Difficulty

Hard Difficulty Drop Rotation System

Once the Normal difficulty is completed, it becomes possible to switch to Hard difficulty.

Hard difficulty features a drop rotation system, where available rewards change on a regular basis.

Field Activities

Instanced Activities