Template:ModuleUnique: Difference between revisions

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Line 2: Line 2:
{{#subobject:
{{#subobject:
  |Module:Name = {{{name}}}
  |Module:Name = {{{name}}}
|Module:VariantID = {{{variantID}}}
|Module:Pic = {{{pic|}}}
|Module:VersionReleased = {{{version_released|}}}
  |Module:Rarity = {{{rarity|}}}
  |Module:Rarity = {{{rarity|}}}
  |Module:Socket = {{{socket|}}}
  |Module:Socket = {{{socket|}}}
  |Module:Class = {{{class|}}}
  |Module:Class = {{{class|}}}
  |Module:MaxEnhancementLevel = {{{max_enhancement_level|}}}
  |Module:MaxEnhancementLevel = {{{max_enhancement_level}}}
  |Module:CapacityCost0 = {{{capacity_cost_0|}}}
  |Module:CapacityCost0 = {{{capacity_cost_0|}}}
  |Module:ExclusiveDescendant = {{{exclusive_descendant|}}}
  |Module:ExclusiveBaseDescendant = {{#if: {{{exclusive_base_descendant|}}} | {{{exclusive_base_descendant}}} | None }}
|Module:ExclusiveToUltimateVersion = {{{exclusive_to_ultimate_version|}}}
  |Module:ExclusiveCategory = {{{exclusive_category|}}}
  |Module:ExclusiveCategory = {{{exclusive_category|}}}
  |Module:ExclusiveWeaponType = {{{exclusive_weapon_type|}}}
  |Module:ExclusiveWeaponType = {{{exclusive_weapon_type|}}}
Line 24: Line 28:
</includeonly>
</includeonly>
<noinclude>
<noinclude>
Please see [[Category:Property:Module]] for the complete list of properties that should be in this template.
Please see [[:Category:Property:Module]] for the complete list of properties that should be in this template.
 
Example:
<pre>
{{Template:Module Unique
| name = Example Module Name
| variantID = 1
| pic =
| version_released = {{Launch}}
| rarity = Transcendant
| socket = Almandine
| class = High-Power Rounds
| max_enhancement_level = 6
| capacity_cost_0 = 7
| exclusive_base_descendant = Viessa
| exclusive_to_ultimate_version = false
| exclusive_category = Resource
| exclusive_weapon_type =
| effect_0 = Adds 4% to ATK.
| effect_1 = Adds 5% to ATK.
| effect_2 = Adds 6% to ATK.
| effect_3 = Adds 7% to ATK.
| effect_4 = Adds 8% to ATK.
| effect_5 = Adds 9% to ATK.
| effect_6 = Adds 10% to ATK.
| effect_7 =
| effect_8 =
| effect_9 =
| effect_10 =
}}
</pre>
Copy/Paste Blank:
<pre>
{{Template:Module Unique
| name =
| variantID =
| pic =
| version_released = {{Launch}}
| rarity =
| socket =
| class =
| max_enhancement_level =
| capacity_cost_0 =
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
| exclusive_category =
| exclusive_weapon_type =
| effect_0 =
| effect_1 =
| effect_2 =
| effect_3 =
| effect_4 =
| effect_5 =
| effect_6 =
| effect_7 =
| effect_8 =
| effect_9 =
| effect_10 =
}}
</pre>
</noinclude>
</noinclude>

Latest revision as of 13:19, 17 June 2024


Please see Category:Property:Module for the complete list of properties that should be in this template.

Example:

{{Template:Module Unique
 | name = Example Module Name
 | variantID = 1
 | pic = 
 | version_released = {{Launch}}
 | rarity = Transcendant
 | socket = Almandine
 | class = High-Power Rounds
 | max_enhancement_level = 6
 | capacity_cost_0 = 7
 | exclusive_base_descendant = Viessa
 | exclusive_to_ultimate_version = false
 | exclusive_category = Resource
 | exclusive_weapon_type =
 | effect_0 = Adds 4% to ATK.
 | effect_1 = Adds 5% to ATK.
 | effect_2 = Adds 6% to ATK.
 | effect_3 = Adds 7% to ATK.
 | effect_4 = Adds 8% to ATK.
 | effect_5 = Adds 9% to ATK.
 | effect_6 = Adds 10% to ATK.
 | effect_7 =
 | effect_8 =
 | effect_9 =
 | effect_10 =
}}

Copy/Paste Blank:

{{Template:Module Unique
 | name = 
 | variantID = 
 | pic = 
 | version_released = {{Launch}}
 | rarity = 
 | socket = 
 | class = 
 | max_enhancement_level = 
 | capacity_cost_0 = 
 | exclusive_base_descendant = 
 | exclusive_to_ultimate_version = 
 | exclusive_category = 
 | exclusive_weapon_type =
 | effect_0 = 
 | effect_1 = 
 | effect_2 = 
 | effect_3 = 
 | effect_4 = 
 | effect_5 = 
 | effect_6 = 
 | effect_7 =
 | effect_8 =
 | effect_9 =
 | effect_10 =
}}