Void Charge: Difference between revisions

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{{PreReleaseData}}
{{PreReleaseData}}
        {{ModulePrimary
{{Template:ModuleDefinitions|
| description = Modifies Void Walk and Expulsion damage to increase proportionally to DEF.
{{Template:ModuleUnique
| stats = {{TBD}}
| name = {{PAGENAME}}
        | acquisition = {{TBD}}
| variantID = 1
        | type = Descendant
| pic =
        | rarity = Transcendant
| version_released = {{Launch}}
| socket = Almandine
| rarity = Transcendent
| cost = 15
| socket = Almandine
| exclusive_descendant1 = AJax
| class = Descendant
        | introduced = {{Launch}}
| max_enhancement_level =
        }}
| capacity_cost_0 = 15
| exclusive_base_descendant = Ajax
| exclusive_to_ultimate_version = false
| exclusive_category = Skill Module
| exclusive_weapon_type =
| effect_0 = Modifies Void Walk and Expulsion damage to increase proportionally to DEF.
| effect_1 =
| effect_2 =
| effect_3 =
| effect_4 =
| effect_5 =  
| effect_6 =  
| effect_7 =  
| effect_8 =  
| effect_9 =  
| effect_10 =  
}}
}}
{{Template:ModuleDetailsDefinitions
|{{Template:ModuleUniqueDetails
| variantID = 1
| module_name = {{PAGENAME}}
}}
}}

Latest revision as of 12:44, 25 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


"Skill Module" is not in the list (Accuracy, Arche Tech, ATK, Attribute ATK, Battle, Bullet Improvement, Control, Defense, Final Hand, Fire Rate, ...) of allowed values for the "Module:ExclusiveCategory" property.


Level Cost Effect
0 15 Modifies Void Walk and Expulsion damage to increase proportionally to DEF.
1 16
2 17
3 18
4 19
5 20
6 21
7 22
8 23
9 24
10 25