Reactivate: Difference between revisions

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{{SkillCard/infoheader | Basic Info}}
{{SkillCard/infoheader | Basic Info }}
{{SkillCard/inforow | Cooldown | 80.0s}}
{{SkillCard/inforow | Cooldown | 80.0s }}
{{SkillCard/inforow | MP Cost | 30.0}}
{{SkillCard/inforow | MP Cost | 30.0 }}


{{SkillCard/infoheader | Projectile}}
{{SkillCard/infoheader | Projectile }}
{{SkillCard/inforow | Fire Amount | x3 Shots}}
{{SkillCard/inforow | Fire Amount | x3 Shots }}
{{SkillCard/inforow | AoE Damage | Skill Power x 492.5%}}
{{SkillCard/inforow | Burst Damage | Skill Power x 492.5% }}
{{SkillCard/inforow | AoE Damage Range | Radius 6.0m}}
{{SkillCard/inforow | Explosion Damage Range | Radius 6.0m }}
{{SkillCard/inforow | Max Expandable Range | 200%}}
{{SkillCard/inforow | Max Expandable Range | 200% }}


{{SkillCard/infoheader | Overhaul}}
{{SkillCard/infoheader | Overhaul }}
{{SkillCard/inforow | Duration | 30.0s}}
{{SkillCard/inforow | Duration | 30.0s }}


}}
}}

Latest revision as of 00:35, 2 July 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Non-Attribute Singular

Reactivate


Detonates a summoned turret, granting Overhaul. The self-destruction releases multiple fragments around, dealing Explosion DMG.

While holding Overhaul, summon turrets within the Turret Zone.

Basic Info
Cooldown 80.0s
MP Cost 30.0
Projectile
Fire Amount x3 Shots
Burst Damage Skill Power x 492.5%
Explosion Damage Range Radius 6.0m
Max Expandable Range 200%
Overhaul
Duration 30.0s


More info goes here

Related Modules

See Also