No edit summary |
No edit summary |
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| Line 76: | Line 76: | ||
--return tabberHeadder .. tabberContent .. tabberFooter | --return tabberHeadder .. tabberContent .. tabberFooter | ||
-- Initialize the table string | -- Initialize the table string | ||
local tabberTable = ' | local tabberTable = '<tabber>\n' | ||
-- Iterate through the arguments to create tabs | -- Iterate through the arguments to create tabs | ||
| Line 84: | Line 84: | ||
-- Add tab and content | -- Add tab and content | ||
tabberTable = tabberTable .. | tabberTable = tabberTable .. '|-| ' .. tabName .. '=\n' .. tabContent .. '\n' | ||
end | end | ||
-- Close the table string | -- Close the table string | ||
tabberTable = tabberTable .. | tabberTable = tabberTable .. '</tabber>' | ||
return tabberTable | return tabberTable | ||
Revision as of 16:13, 4 June 2024
Documentation for this module may be created at Module:ModuleLevelTable/doc
local p = {}
local parsedArray = {}
local function addToParsedArray(parsedTable)
parsedArray[#parsedArray+1] = {}
for i=1,#parsedTable do
parsedArray[#parsedArray][i] = parsedTable[i]
end
end
local function parseCSV(csvString) -- csvString is one line
local result = {}
for value in string.gmatch(csvString, '([^,]+)') do
table.insert(result, value)
end
return result
end
local function generateTabberLine(element_level)
local tabTitle = "\n\n|-| Level " .. tostring(element_level) .. " =\n"
local tabContent = "\nThis is the content of the tab.\n"
return tabTitle .. tabContent
end
function p.process(frame)
if not frame.args[1] then
return "Error: ModuleLevelTable not passed an argument. Report this to Discord!"
end
local csvText = frame.args[1]
-- Put all the CSV lines into an array
for line in csvText:gmatch("[^\r\n]+") do
if line ~= "" then
local parsedLine = parseCSV(line)
addToParsedArray(parsedLine)
end
end
if #parsedArray == 0 then
return "Error: ModuleLevelTable had no results. Report this to Discord!"
end
-- IMPORTANT! This assumes data is structured EXACTLY in this order!
--1 Nonsensical invoking ID
--2 |?Module:Name
--3 |?Module:Rarity
--4 |?Module:Socket
--5 |?Module:Class
--6 |?Module:MaxEnhancementLevel
--7 |?Module:CapacityCost0
--8 |?Module:ExclusiveCategory
--9 |?Module:Effect0
--10 |?Module:Effect1
--11 |?Module:Effect2
--12 |?Module:Effect3
--13 |?Module:Effect4
--14 |?Module:Effect5
--15 |?Module:Effect6
--16 |?Module:Effect7
--17 |?Module:Effect8
--18 |?Module:Effect9
--19 |?Module:Effect10
local tabCount = parsedArray[2][6] + 1 --Un-upgraded is level 0, so max level + 1
local tabberHeadder = "<tabber>\n"
local tabberContent = ""
for i = 0, tabCount do
tabberContent = tabberContent .. generateTabberLine(i)
end
local tabberFooter = "\n</tabber>"
--return tabberHeadder .. tabberContent .. tabberFooter
-- Initialize the table string
local tabberTable = '<tabber>\n'
-- Iterate through the arguments to create tabs
for i = 1, 5, 2 do
local tabName = "name"
local tabContent = "content"
-- Add tab and content
tabberTable = tabberTable .. '|-| ' .. tabName .. '=\n' .. tabContent .. '\n'
end
-- Close the table string
tabberTable = tabberTable .. '</tabber>'
return tabberTable
end
return p
--Debug lines
-- local csvText = "ModuleTestPage#_9a88490adf412a0c81fe3a2fa2d78e3c,Test Module Name,Transcendent,Almandine,High-Power Rounds,10,6,Resource,,,,,,,,,,"