No edit summary Tag: Reverted |
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|Module:Name = {{{name}}} | |Module:Name = {{{name}}} | ||
|Module:VariantID = {{{variantID}}} | |Module:VariantID = {{{variantID}}} | ||
|Module:Rarity = {{{rarity|}}} | |Module:Rarity = {{{rarity|}}} | ||
|Module:Socket = {{{socket|}}} | |Module:Socket = {{{socket|}}} | ||
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<pre> | <pre> | ||
{{Template:Module Unique | {{Template:Module Unique | ||
| name = | | name = Test Module Name | ||
| variantID = 1 | | variantID = 1 | ||
| rarity = Transcendant | | rarity = Transcendant | ||
| socket = Almandine | | socket = Almandine | ||
| class = High-Power Rounds | | class = High-Power Rounds | ||
| max_enhancement_level = | | max_enhancement_level = 10 | ||
| capacity_cost_0 = | | capacity_cost_0 = 6 | ||
| exclusive_descendant = | | exclusive_descendant = | ||
| exclusive_category = Resource | | exclusive_category = Resource | ||
| exclusive_weapon_type = | | exclusive_weapon_type = | ||
| effect_0 = | |||
| effect_1 = | |||
| effect_2 = | |||
| effect_3 = | |||
| effect_4 = | |||
| effect_5 = | |||
| effect_6 = | |||
| effect_0 = | |||
| effect_1 = | |||
| effect_2 = | |||
| effect_3 = | |||
| effect_4 = | |||
| effect_5 = | |||
| effect_6 = | |||
| effect_7 = | | effect_7 = | ||
| effect_8 = | | effect_8 = |
Revision as of 01:43, 6 June 2024
Please see Category:Property:Module for the complete list of properties that should be in this template.
Example:
{{Template:Module Unique | name = Test Module Name | variantID = 1 | rarity = Transcendant | socket = Almandine | class = High-Power Rounds | max_enhancement_level = 10 | capacity_cost_0 = 6 | exclusive_descendant = | exclusive_category = Resource | exclusive_weapon_type = | effect_0 = | effect_1 = | effect_2 = | effect_3 = | effect_4 = | effect_5 = | effect_6 = | effect_7 = | effect_8 = | effect_9 = | effect_10 = }}