No edit summary Tag: Reverted |
(There is no reason why properties that aren't being queried should be impacting anything. WHY!) Tag: Undo |
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|Module:Name = {{{name}}} | |Module:Name = {{{name}}} | ||
|Module:VariantID = {{{variantID}}} | |Module:VariantID = {{{variantID}}} | ||
|Module:ModuleIcon = {{{module_icon|no))) | |||
|Module:VersionReleased = {{{version_released|no}}} | |||
|Module:Rarity = {{{rarity|}}} | |Module:Rarity = {{{rarity|}}} | ||
|Module:Socket = {{{socket|}}} | |Module:Socket = {{{socket|}}} |
Revision as of 02:51, 6 June 2024
Please see Category:Property:Module for the complete list of properties that should be in this template.
Example:
{{Template:Module Unique | name = Example Module Name | variantID = 1 | module_icon = | version_released = {{Launch}} | rarity = Transcendant | socket = Almandine | class = High-Power Rounds | max_enhancement_level = 6 | capacity_cost_0 = 7 | exclusive_descendant = | exclusive_category = Resource | exclusive_weapon_type = | effect_0 = Adds 4% to ATK. | effect_1 = Adds 5% to ATK. | effect_2 = Adds 6% to ATK. | effect_3 = Adds 7% to ATK. | effect_4 = Adds 8% to ATK. | effect_5 = Adds 9% to ATK. | effect_6 = Adds 10% to ATK. | effect_7 = | effect_8 = | effect_9 = | effect_10 = }}
Copy/Paste Blank:
{{Template:Module Unique | name = | variantID = | module_icon = | version_released = {{Launch}} | rarity = | socket = | class = | max_enhancement_level = | capacity_cost_0 = | exclusive_descendant = | exclusive_category = | exclusive_weapon_type = | effect_0 = | effect_1 = | effect_2 = | effect_3 = | effect_4 = | effect_5 = | effect_6 = | effect_7 = | effect_8 = | effect_9 = | effect_10 = }}