Superconductive Bombing: Difference between revisions

From The First Descendant Wiki
m (Importing Module data)
m (Cleaning up whitespace)
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  | exclusive_descendant = Kyle
  | exclusive_descendant = Kyle
  | exclusive_category =  
  | exclusive_category =  
  | exclusive_weapon_type =
  | exclusive_weapon_type =  
  | effect_0 = While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.
  | effect_0 = While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.
  | effect_1 =  
  | effect_1 =  

Revision as of 20:55, 6 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


"Transcendant" is not in the list (Transcendent, Ultimate, Rare, Normal) of allowed values for the "Module:Rarity" property.


Level Cost Effect
0 16 While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.
1 15
2 14
3 13
4 12
5 11
6 10
7 9
8 8
9 7
10 6