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<p>Summons a '''Medical Turret'''. | <p>Summons a '''Medical Turret'''. | ||
<p>The summoned turret stays on the battlefield and recovers the HP of nearby allies. When enhanced, a Taunt zone is created, affecting enemies within range. The summoned turret's stats are proportional to Jayber's stats, and the turret becomes enhanced when hit by the '''[[Multi- | <p>The summoned turret stays on the battlefield and recovers the HP of nearby allies. When enhanced, a Taunt zone is created, affecting enemies within range. The summoned turret's stats are proportional to Jayber's stats, and the turret becomes enhanced when hit by the '''[[Multi-Purpose Gun]]'''. | ||
|info_table= | |info_table= | ||
Revision as of 17:33, 9 June 2024
Template:Non-Atrribute
Dimension
Medical Turret
Summons a Medical Turret.
The summoned turret stays on the battlefield and recovers the HP of nearby allies. When enhanced, a Taunt zone is created, affecting enemies within range. The summoned turret's stats are proportional to Jayber's stats, and the turret becomes enhanced when hit by the Multi-Purpose Gun.
| Basic Info | |
| Cooldown | 45.0s |
| MP Cost | 40.0 |
| Medical Turret | |
| Health Recovery Amount | Max HP x 4.1% |
| Recovery Interval | 3.0s |
| Recovery Range | Radius 6.0m |
| Max Expandable Range | 200% |
| Duration | 12.0s |
| HP | Summoner's 140.0% |
| Shield | Summoner's 140.0% |
| Skill Power Modifier | Summoner's 62.9% |
| DEF | Summoner's 90.0% |
| Enhanced | |
| Duration | 10.0s |
| Taunt Range | Radius 5.5m |
| Max Expandable Range | 200% |
More info goes here TBD