Multi-purpose Gun: Difference between revisions

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{{SkillCard
{{SkillCard
|skill_name=Multi-purpose Gun
|skill_name=Multi-Purpose Gun
|descendant=Jayber
|descendant=Jayber
|element=Non-Atrribute
|element=Non-Attribute
|type=Singular
|type=Singular
|description=
|description=
Switches Jayber's weapon to a '''Multi-purpose Gun'''. Firing the '''Multi-purpose Gun''' at a normal turret it becomes '''Enhanced''', Firing the '''Multi-purpose Gun''' at a turret that is already '''Enhanced''' recovers the turret's HP and increases its duration. Firing the gun at an enemy deals damage. Cooldown depends on the number of bullets fired.
Switches Jayber's weapon to a '''Multi-Purpose Gun'''. Firing the '''Multi-Purpose Gun''' at a normal turret it becomes '''Enhanced''', Firing the '''Multi-Purpose Gun''' at a turret that is already '''Enhanced''' recovers the turret's HP and increases its duration. Firing the gun at an enemy deals damage. Cooldown depends on the number of bullets fired.


|info_table=
|info_table=

Revision as of 17:32, 9 June 2024

Non-Attribute Singular

Multi-Purpose Gun


Switches Jayber's weapon to a Multi-Purpose Gun. Firing the Multi-Purpose Gun at a normal turret it becomes Enhanced, Firing the Multi-Purpose Gun at a turret that is already Enhanced recovers the turret's HP and increases its duration. Firing the gun at an enemy deals damage. Cooldown depends on the number of bullets fired.

Basic Info
Cooldown 15.0s
MP Cost 30.0
Exclusive Weapon
Max Bullets x3 Shots
On Hitting Turret
Health Recovery Amount 60.0%
Duration Increase Amount 15.0s
On Hitting Enemy
Damage Skill Power x 520.9%

More info goes here TBD