Defense Mechanism: Difference between revisions

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<noinclude>{{PreReleaseData}}</noinclude>
{{SkillCard
{{SkillCard
|skill_name=Defense Mechanism
|skill_name=Defense Mechanism
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|element=Toxic
|element=Toxic
|type=Dimension
|type=Dimension
|preview=File:Mov_Skill_FreynaActive2.mp4
|description=
|description=
<p>Gains '''Plague Bodyarmor''' for a certain period of time. '''Plague Bodyarmor''' increases DEF and has a chance to inflict '''Room 0 Trauma''' on the attacking enemy.
<p>Gains '''Plague Bodyarmor''' for a certain period of time. '''Plague Bodyarmor''' increases DEF and has a chance to inflict '''Room 0 Trauma''' on the attacking enemy.
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}}
}}
<noinclude>
More info goes here
===See Also===
* [[Freyna]]
[[Category:Skills]]
</noinclude>

Revision as of 16:21, 15 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Toxic Dimension

Defense Mechanism


Gains Plague Bodyarmor for a certain period of time. Plague Bodyarmor increases DEF and has a chance to inflict Room 0 Trauma on the attacking enemy.

Room 0 Trauma deals continuous damage and inflicts Poison on nearby enemies at fixed intervals.

Basic Info
Cooldown 20.0s
MP Cost 40.0
Plague Bodyarmor
Duration 10.0s
DEF Increase Amount 5.0%
Imbue Rate 20.0%
Room 0 Trauma
Continuous Damage Skill Power x 11.8%
Damage Interval 0.5s
Duration 6.0s
Effect Range Radius 4.0m
Max Expandable Range 300%
Poison
Continuous Damage Skill Power x 70.4%
Damage Interval 1.0s
Duration 10.0s


More info goes here

See Also