Freyna: Difference between revisions

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= Abilities =
= Abilities =


Now, a clever man would put the poison into his own goblet, because he would know that only a great fool would reach for what he was given.
== Passive ==
 
Unauthorized Bullet - Damage increases when attacking enemies poisoned by Freyna’s skill.
 
== Skills ==
 
{{:Toxic Trauma}}
 
{{:Defense Mechanism}}
 
{{:Decomposed Poison}}
 
{{:Venomous Baptism}}


= Cosmetics =  
= Cosmetics =  

Revision as of 03:15, 29 May 2024

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Default Name
Default Name

Description: She is trying her best to overcome her trauma. But even while doing so, she never shows her weak side.

Passive: Unauthorized Bullet

Skill 1: Toxic Trauma

Skill 2: Defense Mechanism

Skill 3: Decomposed Poison

Skill 4: Venomous Baptism

Sex: Female

Introduced: Launch

She is trying her best to overcome her trauma. But even while doing so, she never shows her weak side.

Release Date: TBD (Launch)

Acquisition

TBD Specifics to be written

Story

After graduating from the military academy, Freyna joined the Colon assassination force and experienced the most traumatic incident of her life. She had to kill her lover, who transformed into a venomous monster because of a Vulgus experiment.

In a highly classified document, it was recorded as the "Room 0 Incident", named after its location. This was the first time the Vulgus had ever attacked the Albion Headquarters, and Freyna was the sole survivor.

During her hospitalization from exposure to deadly poison, there was a panic when it was discovered that her body was secreting a poisonous substance, but an examination by Magisters showed that it was her Arche Factor. Afterward, she became able to manipulate the poison with the aid of customized equipment.

Even now, Freyna is doing all she can to overcome her trauma.

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One day. This will be removed once I get the template set up.

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Passive

Unauthorized Bullet - Damage increases when attacking enemies poisoned by Freyna’s skill.

Skills

Toxic Tech

Venom Trauma


Fires a Toxic Bullet, dealing damage to hit enemies.

The Toxic Bullet explodes, creating a Toxic Puddle and inflicting Room 0 Trauma on those it hits.

Room 0 Trauma inflicts continuous damage and inflicts Poison to nearby enemies.

Basic Info
Cooldown 11.0s
MP Cost 30.0
Projectile
Damage Skill Power x 174.6%
Projectile Speed Increase 0.0%
Toxic Puddle
Duration 5.0s
Effect Range Radius 3.0m
Room 0 Trauma
Continuous Damage Skill Power x 9.9%
Damage Interval 1.0s
Duration 6.0s
Effect Range Radius 4.0m
Max Expandable Range 300%
Poison
Continuous Damage Skill Power x 58.4%
Damage Interval 1.0s
Duration 10.0s



Toxic Dimension

Defense Mechanism


Gains Plague Bodyarmor. Inflicts Room 0 Trauma on the attacking enemy.

Room 0 Trauma inflicts continuous damage and applies Poison to nearby enemies.

Basic Info
Cooldown 20.0s
MP Cost 40.0
Plague Bodyarmor
Duration 10.0s
DEF Increase Amount 5.0%
Imbue Rate 20.0%
Room 0 Trauma
Continuous Damage Skill Power x 9.9%
Damage Interval 1.0s
Duration 6.0s
Effect Range Radius 4.0m
Max Expandable Range 300%
Poison
Continuous Damage Skill Power x 58.4%
Damage Interval 1.0s
Duration 10.0s



Toxic Tech

Putrid Venom


Throw poison to create a Toxic Swamp.

Enemies that touch the Toxic Swamp take continuous damage and are inflicted with Poison and Venom-Soaked.

Enemies with Venom-Soaked leave Toxic Footprints as they move.

Enemies who touch the Toxic Footprints are inflicted with Poison.

Basic Info
Cooldown 25.0s
MP Cost 35.0
Projectile
Projectile Speed Increase 0.0%
Toxic Swamp
Continuous Damage Skill Power x 38.7%
Damage Interval 1.0s
Duration 12.0s
Effect Range Radius 4.0m
Max Expandable Range 300%
Toxic Footprint
Duration 8.0s
Venom-Soaked
Duration 10.0s
Poison
Continuous Damage Skill Power x 58.4%
Damage Interval 1.0s
Duration 10.0s



Toxic Tech

Venom Baptism


Equip a Unique Weapon. Unequipped after all bullets are consumed or after a certain period of time has passed.

Enemies hit by the Unique Weapon bullets are inflicted with Room 0 Trauma.

Room 0 Trauma deals continuous damage and inflicts Poison on nearby enemies.

Basic Info
Cooldown 110.0s
MP Cost 55.0
Exclusive Weapon
Damage Skill Power x 253.7%
Max Bullets x30 Shots
Duration 10.0s
Room 0 Trauma
Continuous Damage Skill Power x 75.9%
Damage Interval 1.0s
Duration 6.0s
Effect Range Radius 4.0m
Max Expandable Range 300%
Poison
Continuous Damage Skill Power x 439.0%
Damage Interval 1.0s
Duration 10.0s


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Head

Body

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TBD

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TBD