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Switches Jayber's weapon to a '''Multi-Purpose Gun'''. Firing the '''Multi-Purpose Gun''' at a normal turret it becomes '''Enhanced''', Firing the '''Multi-Purpose Gun''' at a turret that is already '''Enhanced''' recovers the turret's HP and increases its duration. Firing the gun at an enemy deals damage. Cooldown depends on the number of bullets fired. | Switches Jayber's weapon to a '''Multi-Purpose Gun'''. Firing the '''Multi-Purpose Gun''' at a normal turret it becomes '''Enhanced''', Firing the '''Multi-Purpose Gun''' at a turret that is already '''Enhanced''' recovers the turret's HP and increases its duration. Firing the gun at an enemy deals damage. Cooldown depends on the number of bullets fired. | ||
Revision as of 08:51, 16 June 2024
Multi-Purpose Gun
Switches Jayber's weapon to a Multi-Purpose Gun. Firing the Multi-Purpose Gun at a normal turret it becomes Enhanced, Firing the Multi-Purpose Gun at a turret that is already Enhanced recovers the turret's HP and increases its duration. Firing the gun at an enemy deals damage. Cooldown depends on the number of bullets fired.
| Basic Info | |
| Cooldown | 15.0s |
| MP Cost | 30.0 |
| Exclusive Weapon | |
| Max Bullets | x3 Shots |
| On Hitting Turret | |
| Health Recovery Amount | 60.0% |
| Duration Increase Amount | 15.0s |
| On Hitting Enemy | |
| Damage | Skill Power x 520.9% |
More info goes here
Related Modules
See Also
