Lightning Emission: Difference between revisions

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<p>Activates '''Lightning Emission''' for a certain period of time. Deals damage to nearby enemies whenever moving a certain distance. This damage increases proportionally to the amount of '''Electricity''' owned.
Activates the {{SkillCard/E|Lightning Emission}} state. Deals damage to nearby enemies when moving a certain distance, increases damage proportional to the amount of {{SkillCard/E|Electricity}}. Inflicts {{SkillCard/E|Electrocution|img=Icon_StatusEffect_Common_Shock.png}} on enemies hit.
<p>Inflicts '''Electrocution''' on enemies that are hit. '''Electrocution''' deals continuous damage at fixed intervals.


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Revision as of 16:02, 30 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Electric Singular

Lightning Emission


Activates the Lightning Emission state. Deals damage to nearby enemies when moving a certain distance, increases damage proportional to the amount of Electricity. Inflicts Electrocution on enemies hit.

Basic Info
Cooldown 30.0s
Electricity Cost 266.0
Lightning Emission
Move Distance Emits every 6.0m moved
Damage Skill Power x 167.4% / 171.2% / ? / 178.1%
Per 10% of Electricity Retained Skill Power x +15%
Effect Range Radius 7.0m
Max Expandable Range 300%
Duration 20.0s
Electrocution
Continuous Damage Skill Power x 59.8% / 61.1% / ? / 63.6%
Continuous Damage Interval 1.0s
Duration 3.0s


More info goes here

See Also