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Summons a {{SkillCard/E|Medical Turret}}. The {{SkillCard/E|Medical Turret}} recovers the HP of allies within the Recovery Zone. | |||
<p>When hit by a {{SkillCard/E|Unique Weapon}}, it creates a Taunt Zone, taunting enemies within the area. | |||
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Revision as of 16:25, 30 June 2024
Medical Turret
Summons a Medical Turret. The Medical Turret recovers the HP of allies within the Recovery Zone.
When hit by a Unique Weapon, it creates a Taunt Zone, taunting enemies within the area.
| Basic Info | |
| Cooldown | 45.0s |
| MP Cost | 40.0 |
| Medical Turret | |
| Health Recovery Amount | Max HP x 4.1% |
| Recovery Interval | 3.0s |
| Recovery Range | Radius 6.0m |
| Max Expandable Range | 200% |
| Duration | 12.0s |
| HP | Summoner's 140.0% |
| Shield | Summoner's 140.0% |
| Skill Power Modifier | Summoner's 62.9% |
| DEF | Summoner's 90.0% |
| Enhanced | |
| Duration | 10.0s |
| Taunt Range | Radius 5.5m |
| Max Expandable Range | 200% |
More info goes here
Related Mods
See Also
