Detect: Difference between revisions

From The First Descendant Wiki
m (BOT EDIT: Update description, info_table)
m (BOT EDIT: Update info_table)
 
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{{SkillCard/inforow | Max Damage (Elite) | 10% }}
{{SkillCard/inforow | Max Damage (Elite) | 10% }}
{{SkillCard/inforow | Shield Damage Trigger Rate (Commander) | 20% }}
{{SkillCard/inforow | Shield Damage Trigger Rate (Commander) | 20% }}
{{SkillCard/inforow | Max Damage (Commander) | 6% }}
{{SkillCard/inforow | Max Damage (Commander) | 1% }}
{{SkillCard/inforow | Shield Damage Trigger Rate (Colossus) | 1.5% }}
{{SkillCard/inforow | Shield Damage Trigger Rate (Colossus) | 1.5% }}
{{SkillCard/inforow | Max Damage (Colossus) | 1% }}
{{SkillCard/inforow | Max Damage (Colossus) | 0.5% }}


{{SkillCard/infoheader | Stun }}
{{SkillCard/infoheader | Stun }}

Latest revision as of 01:36, 2 July 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Detect


On hitting a Weak Point, inflicts damage to the enemy's Shield in proportion to their Max Shield at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit.

When damage dealt to the enemy completely depletes the target enemy's Shield, inflict Stun with a set chance.

Basic Information
Hip Fire Accuracy -20%
Aimed Shot Accuracy -20%
On Weak Point hit
Shield Damage Trigger Rate (Standard) 50%
Max Damage (Standard) 60%
Shield Damage Trigger Rate (Elite) 35%
Max Damage (Elite) 10%
Shield Damage Trigger Rate (Commander) 20%
Max Damage (Commander) 1%
Shield Damage Trigger Rate (Colossus) 1.5%
Max Damage (Colossus) 0.5%
Stun
Trigger Rate 60%
Duration 1.0s


See Also