Nightmare Reaper: Difference between revisions

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| info_table =
{{SkillCard/infoheader | Basic Information }}
{{SkillCard/infoheader | Basic Information }}
{{SkillCard/inforow | Fire Rate | -20% }}
{{SkillCard/inforow | Fire Rate | -30% }}
{{SkillCard/inforow | Effective Range (Drop-off-start) | 10% }}
{{SkillCard/inforow | Effective Range (Drop-off-start) | 10% }}


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{{SkillCard/inforow | Max Stacks | 6 }}
{{SkillCard/inforow | Max Stacks | 6 }}
{{SkillCard/inforow | Reload Speed | 2% }}
{{SkillCard/inforow | Reload Speed | 2% }}
{{SkillCard/inforow | Weak Point Damage | 10% }}
{{SkillCard/inforow | Weak Point Damage | 9% }}
{{SkillCard/inforow | Reload Speed per Stack | 3% }}
{{SkillCard/inforow | Reload Time Modifier per Stack | 3% }}
{{SkillCard/inforow | Weak Point Damage per Stack | 5% }}
{{SkillCard/inforow | Weak Point Damage per Stack | 3% }}


{{SkillCard/infoheader | On hitting an enemy Commander }}
{{SkillCard/infoheader | On hitting an enemy Commander }}
{{SkillCard/inforow | Firearm Critical Hit Rate | 30% }}
{{SkillCard/inforow | Firearm Critical Hit Rate | 12.5% }}


{{SkillCard/infoheader | On hitting a Colossus }}
{{SkillCard/infoheader | On hitting a Colossus }}
{{SkillCard/inforow | Firearm Critical Hit Rate | 10% }}
{{SkillCard/inforow | Firearm Critical Hit Rate | 12.5% }}


}}
}}

Latest revision as of 01:36, 2 July 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Nightmare Reaper


On hitting a Weak Point, inflicts the unique effect, Death Propagation.

On hitting an enemy Commander or Colossus, increases Firearm Critical Hit Rate and applies the effect to the attack.

Basic Information
Fire Rate -30%
Effective Range (Drop-off-start) 10%
Death Propagation
Duration 5s
Max Stacks 6
Reload Speed 2%
Weak Point Damage 9%
Reload Time Modifier per Stack 3%
Weak Point Damage per Stack 3%
On hitting an enemy Commander
Firearm Critical Hit Rate 12.5%
On hitting a Colossus
Firearm Critical Hit Rate 12.5%


See Also