Multi-purpose Gun: Difference between revisions

From The First Descendant Wiki
m (Geep moved page Multi-Purpose Gun to Multi-purpose Gun: Corrected to in-game spelling)
m (Corrected skill name to in-game spelling)
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{{SkillCard
{{SkillCard
|skill_name=Multi-Purpose Gun
|skill_name=Multi-purpose Gun
|descendant=Jayber
|descendant=Jayber
|element=Non-Attribute
|element=Non-Attribute

Revision as of 17:29, 30 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Non-Attribute Singular

Multi-purpose Gun


Switches Jayber's weapon to a Multi-Purpose Gun. Firing the Multi-Purpose Gun at a normal turret it becomes Enhanced, Firing the Multi-Purpose Gun at a turret that is already Enhanced recovers the turret's HP and increases its duration. Firing the gun at an enemy deals damage. Cooldown depends on the number of bullets fired.

Basic Info
Cooldown 15.0s
MP Cost 30.0
Exclusive Weapon
Max Bullets x3 Shots
On Hitting Turret
Health Recovery Amount 60.0%
Duration Increase Amount 15.0s
On Hitting Enemy
Damage Skill Power x 520.9%


More info goes here

Related Modules

See Also