Blood and Iron: Difference between revisions

From The First Descendant Wiki
m (Mannot21 moved page Main Page/Blood and Iron to Blood and Iron: Misspelled title)
m (Importing Module data)
Line 1: Line 1:
{{PreReleaseData}}
{{PreReleaseData}}
        {{ModulePrimary
{{Template:ModuleDefinitions|
| description = Life Orbs can no longer be acquired with the Thirst effect. Instead Power of Life can be obtained when attacks land Firearm or Skill Critical Hits.
{{Template:ModuleUnique
| stats = {{TBD}}
| name = {{PAGENAME}}
        | acquisition = {{TBD}}
| variantID = 1
        | type = Descendant
| pic =
        | rarity = Transcendant
| version_released = {{Launch}}
| socket = Xantic
| rarity = Transcendant
| cost = 15
| socket = Xantic
| exclusive_descendant1 = Gley
| class = Descendant
        | introduced = {{Launch}}
| max_enhancement_level =
        }}
| capacity_cost_0 = 15
| exclusive_descendant = Gley
| exclusive_category =
| exclusive_weapon_type = 
| effect_0 = Life Orbs can no longer be acquired with the Thirst effect. Instead, Power of Life can be obtained when attacks land Firearm or Skill Critical Hits.
| effect_1 =
| effect_2 =
| effect_3 =
| effect_4 =
| effect_5 =  
| effect_6 =  
| effect_7 =  
| effect_8 =  
| effect_9 =  
| effect_10 =  
}}
}}
{{Template:ModuleDetailsDefinitions
|{{Template:ModuleUniqueDetails
| variantID = 1
| module_name = {{PAGENAME}}
}}
}}

Revision as of 21:35, 6 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


"Transcendant" is not in the list (Transcendent, Ultimate, Rare, Normal) of allowed values for the "Module:Rarity" property.


Level Cost Effect
0 15 Life Orbs can no longer be acquired with the Thirst effect. Instead, Power of Life can be obtained when attacks land Firearm or Skill Critical Hits.
1 14
2 13
3 12
4 11
5 10
6 9
7 8
8 7
9 6
10 5