Maximize Power: Difference between revisions

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  | effect_0 = Skill Power Modifier +24%, Skill Cooldown 13%
  | effect_0 = Skill Power Modifier +24%, Skill Cooldown 13%
  | effect_1 = Skill Power Modifier +27.4%, Skill Cooldown 14.7%
  | effect_1 = Skill Power Modifier +27.4%, Skill Cooldown 14.7%
  | effect_2 =  
  | effect_2 = Skill Power Modifier +31.1%, Skill Cooldown +16.7%
  | effect_3 =  
  | effect_3 = Skill Power Modifier +35.9%, Skill Cooldown +19.1%
  | effect_4 =  
  | effect_4 = Skill Power Modifier +41.6%, Skill Cooldown +22%
  | effect_5 =  
  | effect_5 = Skill Power Modifier +47.9%, Skill Cooldown +25.3%
  | effect_6 =  
  | effect_6 = Skill Power Modifier +55.6%, Skill Cooldown +29.2%
  | effect_7 =  
  | effect_7 = Skill Power Modifier +63.7%, Skill Cooldown +33.4%
  | effect_8 =  
  | effect_8 = Skill Power Modifier +72.9%, Skill Cooldown +38.1%
  | effect_9 =  
  | effect_9 = Skill Power Modifier +83.6%, Skill Cooldown +43.6%
  | effect_10 =  
  | effect_10 = Skill Power Modifier +96.1%, Skill Cooldown +50%
}}
}}
}}
}}

Latest revision as of 21:46, 31 July 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


"Attack" is not in the list (Accuracy, Arche Tech, ATK, Attribute ATK, Battle, Bullet Improvement, Control, Defense, Final Hand, Fire Rate, ...) of allowed values for the "Module:ExclusiveCategory" property.


Level Cost Effect
0 6 Skill Power Modifier +24%, Skill Cooldown 13%
1 7 Skill Power Modifier +27.4%, Skill Cooldown 14.7%
2 8 Skill Power Modifier +31.1%, Skill Cooldown +16.7%
3 9 Skill Power Modifier +35.9%, Skill Cooldown +19.1%
4 10 Skill Power Modifier +41.6%, Skill Cooldown +22%
5 11 Skill Power Modifier +47.9%, Skill Cooldown +25.3%
6 12 Skill Power Modifier +55.6%, Skill Cooldown +29.2%
7 13 Skill Power Modifier +63.7%, Skill Cooldown +33.4%
8 14 Skill Power Modifier +72.9%, Skill Cooldown +38.1%
9 15 Skill Power Modifier +83.6%, Skill Cooldown +43.6%
10 16 Skill Power Modifier +96.1%, Skill Cooldown +50%