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<noinclude> | <noinclude> | ||
Please see [[:Category:Property:Module]] for the complete list of properties that should be in this template. | Please see [[:Category:Property:Module]] for the complete list of properties that should be in this template. | ||
Example: | |||
<pre> | |||
{{Template:Module Unique | |||
| name = Test Module Name | |||
| rarity = Transcendant | |||
| socket = Almandine | |||
| class = High-Power Rounds | |||
| max_enhancement_level = 10 | |||
| capacity_cost_0 = 6 | |||
| exclusive_descendant = | |||
| exclusive_category = Resource | |||
| exclusive_weapon_type = | |||
| effect_0 = | |||
| effect_1 = | |||
| effect_2 = | |||
| effect_3 = | |||
| effect_4 = | |||
| effect_5 = | |||
| effect_6 = | |||
| effect_7 = | |||
| effect_8 = | |||
| effect_9 = | |||
| effect_10 = | |||
}} | |||
</pre> | |||
</noinclude> | </noinclude> | ||
Revision as of 21:53, 3 June 2024
Please see Category:Property:Module for the complete list of properties that should be in this template.
Example:
{{Template:Module Unique
| name = Test Module Name
| rarity = Transcendant
| socket = Almandine
| class = High-Power Rounds
| max_enhancement_level = 10
| capacity_cost_0 = 6
| exclusive_descendant =
| exclusive_category = Resource
| exclusive_weapon_type =
| effect_0 =
| effect_1 =
| effect_2 =
| effect_3 =
| effect_4 =
| effect_5 =
| effect_6 =
| effect_7 =
| effect_8 =
| effect_9 =
| effect_10 =
}}