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{{PreReleaseData}} | {{PreReleaseData}} | ||
{{Template:ModuleDefinitions| | |||
{{Template:ModuleUnique | |||
| name = {{PAGENAME}} | |||
| variantID = 1 | |||
| pic = | |||
| version_released = {{Launch}} | |||
| rarity = Transcendant | |||
| socket = Malachite | |||
| class = Descendant | |||
| max_enhancement_level = | |||
| capacity_cost_0 = 13 | |||
| exclusive_descendant = Gley | |||
| exclusive_category = | |||
| exclusive_weapon_type = | |||
| effect_0 = Modifies the effects of Frenzied state's Maximize lethality during Increased Sensory. Fire Rate becomes fixed, but Weak Point ATK and Duration both increase. | |||
| effect_1 = | |||
| effect_2 = | |||
| effect_3 = | |||
| effect_4 = | |||
| effect_5 = | |||
| effect_6 = | |||
| effect_7 = | |||
| effect_8 = | |||
| effect_9 = | |||
| effect_10 = | |||
}} | |||
}} | |||
{{Template:ModuleDetailsDefinitions | |||
|{{Template:ModuleUniqueDetails | |||
| variantID = 1 | |||
| module_name = {{PAGENAME}} | |||
}} | |||
}} |
Revision as of 20:35, 6 June 2024
Data on this page is from the Pre-Release Technical Test and may not reflect the release values.
Level | Cost | Effect |
---|---|---|
0 | 13 | Modifies the effects of Frenzied state's Maximize lethality during Increased Sensory. Fire Rate becomes fixed, but Weak Point ATK and Duration both increase. |
1 | 12 | |
2 | 11 | |
3 | 10 | |
4 | 9 | |
5 | 8 | |
6 | 7 | |
7 | 6 | |
8 | 5 | |
9 | 4 | |
10 | 3 |