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local socket = frame.args[1] | local socket = frame.args[1] | ||
local sockets = { | local sockets = { | ||
unknown = " | unknown = "Icon_RunesCapacity_Mini_000.png", | ||
cerulean = " | cerulean = "Icon_RunesCapacity_Mini_001.png", | ||
almandine = " | almandine = "Icon_RunesCapacity_Mini_002.png", | ||
malachite = " | malachite = "Icon_RunesCapacity_Mini_003.png", | ||
xantic = " | xantic = "Icon_RunesCapacity_Mini_004.png", | ||
rutile = " | rutile = "Icon_RunesCapacity_Mini_005.png", | ||
} | } | ||
if contains(sockets, socket) == true then | if contains(sockets, socket) == true then | ||
Revision as of 07:03, 7 June 2024
Documentation for this module may be created at Module:ModuleGenerator/doc
local p = {}
function p.socketFileName(frame)
local socket = frame.args[1]
local sockets = {
unknown = "Icon_RunesCapacity_Mini_000.png",
cerulean = "Icon_RunesCapacity_Mini_001.png",
almandine = "Icon_RunesCapacity_Mini_002.png",
malachite = "Icon_RunesCapacity_Mini_003.png",
xantic = "Icon_RunesCapacity_Mini_004.png",
rutile = "Icon_RunesCapacity_Mini_005.png",
}
if contains(sockets, socket) == true then
return sockets[socket]
end
return sockets["unknown"]
end
function p.rarityColor(frame)
local rarity = frame.args[1]
local rarities = {
standard = "#319dff",
rare = "#955bff",
ultimate = "#ffbb4d",
transcendent = "#ff7c70",
}
if contains(rarities, rarity) == true then
return rarities[rarity]
end
return "fff" --default color
end
function p.moduleClassFileName(frame)
local moduleClass = frame.args[1]
local moduleClasses = {
descendant ="Icon_RunesClass_Mini_0_Color.png",
general = "Icon_RunesClass_Mini_A_Color.png",
special = "Icon_RunesClass_Mini_B_Color.png",
impact = "Icon_RunesClass_Mini_C_Color.png",
highpower = "Icon_RunesClass_Mini_D_Color.png",
melee = "Icon_RunesClass_Mini_Melee_Color.png"
}
if contains(moduleClasses, moduleClass) == true then
return moduleClasses[moduleClass]
end
return moduleClasses["descendant"]
end
function p.specialSlotFileName(frame)
local specialSlot = frame.args[1]
local specialSlots = {
skill="UI_RuneSlot_ChaBG02_Mini.png",
tab="UI_RuneSlot_ChaBG01_Mini.png"
}
if contains(specialSlots, specialSlot) == true then
return specialSlots[specialSlot]
end
return nil
end
function contains(table, key)
for _, value in pairs(table) do
if value == key then
return true
end
end
return false
end
return p