Life Siphon: Difference between revisions

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[[Gley]] skill.
{{SkillCard
|skill_name=Life Siphon
|descendant=Gley
|element=Non-Attribute
|type=Dimension
|description=
<p>Deals damage to enemies within range while recovering HP. HP Recovery increases with the number of enemies hit.


Non-Attrbute • Dimension
<p>The hit enemies are inflicted with additional effects depending on Gley's state.


=== Skill Description ===
<p>When in [[Frenzied]] state, DMG increases, and increases even more if current HP is low.
Deals damage to enemies within range while recovering HP. HP Recovery increases with the number of enemies hit.


The hit enemies are inflicted with additional effects depending on Gley's state.
<p>When in '''Non-Frenzied''' state, gains '''Vigor''' for certain period of time and decreases Incoming DMG. '''Vigor''' stacks according to the number of enemies hit.


When in [[Frenzied]] state, DMG increases, and increases even more if current HP is low.
|info_table=


When in '''Non-Frenzied''' state, gains '''Vigor''' for certain period of time and decreases Incoming DMG. '''Vigor''' stacks according to the number of enemies hit.
{{SkillCard/infoheader | Basic Info}}
{| class="wikitable"
{{SkillCard/inforow | Cooldown | 20.0s}}
|+
{{SkillCard/inforow | Power of Life Cost | x4.0}}
!
 
!Level 1
{{SkillCard/infoheader | Skill Effect}}
!Level 2
{{SkillCard/inforow | Damage | Skill Power x 317.5%}}
!Level 3
{{SkillCard/inforow | Damage Range | Radius 6.0m}}
!Level 4
{{SkillCard/inforow | Max Expandable Range | 300%}}
|-
{{SkillCard/inforow | Health Recovery Amount | Max HP x 5.0% per Enemy hit}}
| colspan="5" |'''Basic Info'''
 
|-
{{SkillCard/infoheader | Frenzied}}
|Cooldown
{{SkillCard/inforow | Damage | Skill Power x 453.3%}}
|20.0s
{{SkillCard/inforow | Per 10% of HP missing | Skill Power +10%}}
|
 
|
{{SkillCard/infoheader | Non-Frenzied}}
|
{{SkillCard/inforow | Damage Decrease | 2.0%}}
|-
{{SkillCard/inforow | Duration | 8.0s}}
|Power of Life Cost
{{SkillCard/inforow | Max Stacks | x10}}
|x4.0
 
|
}}
|
 
|
<noinclude>More info goes here {{TBD}}</noinclude>
|-
| colspan="5" |'''Skill Effect'''
|-
|Damage
|Skill Power x 317.5%
|
|
|
|-
|Damage Range
|Radius 6.0m
|
|
|
|-
|Max Expandable Range
|300%
|
|
|
|-
|Health Recovery Amount
|Max HP x 5.0% per Enemy hit
|
|
|
|-
| colspan="5" |'''Frenzied'''
|-
|Damage
|Skill Power x 453.3%
|
|
|
|-
|Per 10% of HP missing
|Skill Power +10%
|
|
|
|-
| colspan="5" |'''Non-Frenzied'''
|-
|Damage Descrease
|2.0%
|
|
|
|-
|Duration
|8.0s
|
|
|
|-
|Max Stacks
|x10
|
|
|
|}

Revision as of 13:00, 10 June 2024

Non-Attribute Dimension

Life Siphon


Deals damage to enemies within range while recovering HP. HP Recovery increases with the number of enemies hit.

The hit enemies are inflicted with additional effects depending on Gley's state.

When in Frenzied state, DMG increases, and increases even more if current HP is low.

When in Non-Frenzied state, gains Vigor for certain period of time and decreases Incoming DMG. Vigor stacks according to the number of enemies hit.

Basic Info
Cooldown 20.0s
Power of Life Cost x4.0
Skill Effect
Damage Skill Power x 317.5%
Damage Range Radius 6.0m
Max Expandable Range 300%
Health Recovery Amount Max HP x 5.0% per Enemy hit
Frenzied
Damage Skill Power x 453.3%
Per 10% of HP missing Skill Power +10%
Non-Frenzied
Damage Decrease 2.0%
Duration 8.0s
Max Stacks x10

More info goes here TBD