Superconductive Bombing: Difference between revisions

From The First Descendant Wiki
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(Importing Module data)
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  | capacity_cost_0 = 16
  | capacity_cost_0 = 16
  | exclusive_descendant = Kyle
  | exclusive_descendant = Kyle
  | exclusive_category =  
  | exclusive_category = Skill
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
  | effect_0 = While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.
  | effect_0 = While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.

Revision as of 23:07, 11 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


"Transcendant" is not in the list (Transcendent, Ultimate, Rare, Normal) of allowed values for the "Module:Rarity" property.


Level Cost Effect
0 16 While airborne, continuously consumes Magnetic Force to drop bombs. The bombing stops when Magnetic Force is completely depleted, and additional damage from Magnetic Force is not triggered on collision.
1 15
2 14
3 13
4 12
5 11
6 10
7 9
8 8
9 7
10 6