Diamagnetic Bulwark: Difference between revisions

From The First Descendant Wiki
m (Cleaning up whitespace)
(Importing Module data)
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  | capacity_cost_0 = 14
  | capacity_cost_0 = 14
  | exclusive_descendant = Kyle
  | exclusive_descendant = Kyle
  | exclusive_category =  
  | exclusive_category = Skill
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
  | effect_0 = Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks.
  | effect_0 = Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks.

Revision as of 00:07, 12 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


"Transcendant" is not in the list (Transcendent, Ultimate, Rare, Normal) of allowed values for the "Module:Rarity" property.


Level Cost Effect
0 14 Instead of Magnetic Bulwark's projectile defense, knocks back enemies on contact. Recovers Magnetic Force based on the number of knockbacks.
1 13
2 12
3 11
4 10
5 9
6 8
7 7
8 6
9 5
10 4