Medical Turret: Difference between revisions

From The First Descendant Wiki
m (p->P)
m (Fix typo)
Line 1: Line 1:
<noinclude>{{PreReleaseData}}</noinclude>
{{SkillCard
{{SkillCard
|skill_name=Medical Turret
|skill_name=Medical Turret
|descendant=Jayber
|descendant=Jayber
|element=Non-Atrribute
|element=Non-Attribute
|type=Dimension
|type=Dimension
|description=
|description=
Line 32: Line 33:
}}
}}


<noinclude>More info goes here {{TBD}}</noinclude>
<noinclude>
More info goes here
 
===Related Mods===
* [[Attacking Compulsion]]
* [[Medical Compulsion]]
 
===See Also===
* [[Jayber]]
 
[[Category:Skills]]
 
</noinclude>

Revision as of 10:22, 15 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Non-Attribute Dimension

Medical Turret


Summons a Medical Turret.

The summoned turret stays on the battlefield and recovers the HP of nearby allies. When enhanced, a Taunt zone is created, affecting enemies within range. The summoned turret's stats are proportional to Jayber's stats, and the turret becomes enhanced when hit by the Multi-Purpose Gun.

Basic Info
Cooldown 45.0s
MP Cost 40.0
Medical Turret
Health Recovery Amount Max HP x 4.1%
Recovery Interval 3.0s
Recovery Range Radius 6.0m
Max Expandable Range 200%
Duration 12.0s
HP Summoner's 140.0%
Shield Summoner's 140.0%
Skill Power Modifier Summoner's 62.9%
DEF Summoner's 90.0%
Enhanced
Duration 10.0s
Taunt Range Radius 5.5m
Max Expandable Range 200%


More info goes here

Related Mods

See Also