Vibration Absorption: Difference between revisions

From The First Descendant Wiki
(Importing Module data)
 
m (BOT EDIT: Bulk replacement of exclusive_descendant to exclusive_base_descendant for modules)
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 4
  | capacity_cost_0 = 4
  | exclusive_descendant =  
  | exclusive_base_descendant =
| exclusive_to_ultimate_version =  
  | exclusive_category =  
  | exclusive_category =  
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 4
  | capacity_cost_0 = 4
| exclusive_descendant =
  | exclusive_category =  
  | exclusive_category =  
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 4
  | capacity_cost_0 = 4
| exclusive_descendant =
  | exclusive_category =  
  | exclusive_category =  
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 4
  | capacity_cost_0 = 4
| exclusive_descendant =
  | exclusive_category =  
  | exclusive_category =  
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  

Revision as of 14:35, 16 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.










Variants

Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Rutile Impact Rounds 4 Recoil -11%
3 Normal Rutile Special Rounds 4 Recoil -11%
4 Normal Rutile General Rounds 4 Recoil -11%
1 Normal Rutile High-Power Rounds 4 Recoil -11%

Variant Details

[edit]
Level Cost Effect
0 4 Recoil -11%
1 5
2 6
3 7
4 8
5 9
6 10
7 11
8 12
9 13
10 14