Bullet Rain: Difference between revisions

From The First Descendant Wiki
m (BOT EDIT: Bulk replacement of exclusive_descendant to exclusive_base_descendant for modules)
m (BOT EDIT: Bulk inserting exclusive_base_descendant into module pages missing this template property.)
 
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 5
  | capacity_cost_0 = 5
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category = Fire Rate
  | exclusive_category = Fire Rate
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
Line 61: Line 63:
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 5
  | capacity_cost_0 = 5
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category = Fire Rate
  | exclusive_category = Fire Rate
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
Line 85: Line 89:
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 5
  | capacity_cost_0 = 5
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category = Fire Rate
  | exclusive_category = Fire Rate
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  

Latest revision as of 05:56, 19 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.










Variants

Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 5 Fire Rate Fire Rate +8%, Firearm ATK +1%
3 Rare Xantic Special Rounds 5 Fire Rate Fire Rate +8%, Firearm ATK +1%
2 Rare Xantic Impact Rounds 5 Fire Rate Fire Rate +8%. Firearm ATK +1%
1 Rare Xantic High-Power Rounds 5 Fire Rate Fire Rate +8%, Firearm ATK +1%
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 6 Fire Rate
3 Rare Xantic Special Rounds 6 Fire Rate
2 Rare Xantic Impact Rounds 6 Fire Rate
1 Rare Xantic High-Power Rounds 6 Fire Rate
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 7 Fire Rate
3 Rare Xantic Special Rounds 7 Fire Rate
2 Rare Xantic Impact Rounds 7 Fire Rate
1 Rare Xantic High-Power Rounds 7 Fire Rate
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 8 Fire Rate
3 Rare Xantic Special Rounds 8 Fire Rate
2 Rare Xantic Impact Rounds 8 Fire Rate
1 Rare Xantic High-Power Rounds 8 Fire Rate
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 9 Fire Rate
3 Rare Xantic Special Rounds 9 Fire Rate
2 Rare Xantic Impact Rounds 9 Fire Rate
1 Rare Xantic High-Power Rounds 9 Fire Rate
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 10 Fire Rate
3 Rare Xantic Special Rounds 10 Fire Rate
2 Rare Xantic Impact Rounds 10 Fire Rate
1 Rare Xantic High-Power Rounds 10 Fire Rate
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 11 Fire Rate
3 Rare Xantic Special Rounds 11 Fire Rate
2 Rare Xantic Impact Rounds 11 Fire Rate
1 Rare Xantic High-Power Rounds 11 Fire Rate
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 12 Fire Rate
3 Rare Xantic Special Rounds 12 Fire Rate
2 Rare Xantic Impact Rounds 12 Fire Rate
1 Rare Xantic High-Power Rounds 12 Fire Rate
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 13 Fire Rate
3 Rare Xantic Special Rounds 13 Fire Rate
2 Rare Xantic Impact Rounds 13 Fire Rate
1 Rare Xantic High-Power Rounds 13 Fire Rate
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 14 Fire Rate
3 Rare Xantic Special Rounds 14 Fire Rate
2 Rare Xantic Impact Rounds 14 Fire Rate
1 Rare Xantic High-Power Rounds 14 Fire Rate
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Xantic General Rounds 15 Fire Rate ,
3 Rare Xantic Special Rounds 15 Fire Rate ,
2 Rare Xantic Impact Rounds 15 Fire Rate ,
1 Rare Xantic High-Power Rounds 15 Fire Rate

Variant Details

[edit]
Level Cost Effect
0 5 Fire Rate +8%, Firearm ATK +1%
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15
[edit]
Level Cost Effect
0 5 Fire Rate +8%. Firearm ATK +1%
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15
[edit]
Level Cost Effect
0 5 Fire Rate +8%, Firearm ATK +1%
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15
[edit]
Level Cost Effect
0 5 Fire Rate +8%, Firearm ATK +1%
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15