Expand Weapon Charge: Difference between revisions

From The First Descendant Wiki
m (BOT EDIT: Bulk replacement of exclusive_descendant to exclusive_base_descendant for modules)
m (BOT EDIT: Bulk inserting exclusive_base_descendant into module pages missing this template property.)
 
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 5
  | capacity_cost_0 = 5
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category =  
  | exclusive_category =  
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 5
  | capacity_cost_0 = 5
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category =  
  | exclusive_category =  
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 5
  | capacity_cost_0 = 5
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category =  
  | exclusive_category =  
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  

Latest revision as of 05:59, 19 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.










Variants

Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 5 Rounds per Magazine +12%
4 Normal Cerulean General Rounds 5 Rounds per Magazine +12%
3 Normal Cerulean Special Rounds 5 Rounds per Magazine +12%
1 Normal Cerulean High-Power Rounds 5 Rounds per Magazine +12%
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 6
4 Normal Cerulean General Rounds 6
3 Normal Cerulean Special Rounds 6
1 Normal Cerulean High-Power Rounds 6
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 7
4 Normal Cerulean General Rounds 7
3 Normal Cerulean Special Rounds 7
1 Normal Cerulean High-Power Rounds 7
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 8
4 Normal Cerulean General Rounds 8
3 Normal Cerulean Special Rounds 8
1 Normal Cerulean High-Power Rounds 8
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 9
4 Normal Cerulean General Rounds 9
3 Normal Cerulean Special Rounds 9
1 Normal Cerulean High-Power Rounds 9
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 10
4 Normal Cerulean General Rounds 10
3 Normal Cerulean Special Rounds 10
1 Normal Cerulean High-Power Rounds 10
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 11
4 Normal Cerulean General Rounds 11
3 Normal Cerulean Special Rounds 11
1 Normal Cerulean High-Power Rounds 11
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 12
4 Normal Cerulean General Rounds 12
3 Normal Cerulean Special Rounds 12
1 Normal Cerulean High-Power Rounds 12
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 13
4 Normal Cerulean General Rounds 13
3 Normal Cerulean Special Rounds 13
1 Normal Cerulean High-Power Rounds 13
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 14
4 Normal Cerulean General Rounds 14
3 Normal Cerulean Special Rounds 14
1 Normal Cerulean High-Power Rounds 14
Variant Rarity Socket Class Cost Exclusive Effect
2 Normal Malachite Impact Rounds 15 ,
4 Normal Cerulean General Rounds 15 ,
3 Normal Cerulean Special Rounds 15 ,
1 Normal Cerulean High-Power Rounds 15

Variant Details

[edit]
Level Cost Effect
0 5 Rounds per Magazine +12%
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15
[edit]
Level Cost Effect
0 5 Rounds per Magazine +12%
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15
[edit]
Level Cost Effect
0 5 Rounds per Magazine +12%
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15
[edit]
Level Cost Effect
0 5 Rounds per Magazine +12%
1 6
2 7
3 8
4 9
5 10
6 11
7 12
8 13
9 14
10 15