Mental Focus: Difference between revisions

From The First Descendant Wiki
m (BOT EDIT: Bulk replacement of exclusive_descendant to exclusive_base_descendant for modules)
m (BOT EDIT: Bulk inserting exclusive_base_descendant into module pages missing this template property.)
 
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category = Special Mod
  | exclusive_category = Special Mod
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category = Special Mod
  | exclusive_category = Special Mod
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  

Latest revision as of 06:03, 19 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.








Variants

Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 6 Special Mod Base Fire Rate -10%. When firing a firearm, Firearm ATK +0.8% for 2s (up to 30 stacks) Removes effect when reloading or changing firearm
3 Ultimate Malachite General Rounds 6 Special Mod Base Fire Rate -10%. When firing a firearm, Firearm ATK +.25% for 2s (up to 150 stacks). Removes effect when reloading or changing firearm.
2 Ultimate Malachite Special Rounds 6 Special Mod Base Fire Rate -10%. When firing a firearm, Firearm ATK +.4% for 2s (up to 60 stacks). Removes effect when reloading or changing firearm.
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 7 Special Mod
3 Ultimate Malachite General Rounds 7 Special Mod
2 Ultimate Malachite Special Rounds 7 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 8 Special Mod
3 Ultimate Malachite General Rounds 8 Special Mod
2 Ultimate Malachite Special Rounds 8 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 9 Special Mod
3 Ultimate Malachite General Rounds 9 Special Mod
2 Ultimate Malachite Special Rounds 9 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 10 Special Mod
3 Ultimate Malachite General Rounds 10 Special Mod
2 Ultimate Malachite Special Rounds 10 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 11 Special Mod
3 Ultimate Malachite General Rounds 11 Special Mod
2 Ultimate Malachite Special Rounds 11 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 12 Special Mod
3 Ultimate Malachite General Rounds 12 Special Mod
2 Ultimate Malachite Special Rounds 12 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 13 Special Mod
3 Ultimate Malachite General Rounds 13 Special Mod
2 Ultimate Malachite Special Rounds 13 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 14 Special Mod
3 Ultimate Malachite General Rounds 14 Special Mod
2 Ultimate Malachite Special Rounds 14 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 15 Special Mod
3 Ultimate Malachite General Rounds 15 Special Mod
2 Ultimate Malachite Special Rounds 15 Special Mod
Variant Rarity Socket Class Cost Exclusive Effect
1 Ultimate Malachite Impact Rounds 16 Special Mod ,
3 Ultimate Malachite General Rounds 16 Special Mod ,
2 Ultimate Malachite Special Rounds 16 Special Mod

Variant Details

[edit]
Level Cost Effect
0 6 Base Fire Rate -10%. When firing a firearm, Firearm ATK +0.8% for 2s (up to 30 stacks) Removes effect when reloading or changing firearm
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Base Fire Rate -10%. When firing a firearm, Firearm ATK +.4% for 2s (up to 60 stacks). Removes effect when reloading or changing firearm.
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Base Fire Rate -10%. When firing a firearm, Firearm ATK +.25% for 2s (up to 150 stacks). Removes effect when reloading or changing firearm.
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16