Target Detection: Difference between revisions

From The First Descendant Wiki
m (BOT EDIT: Bulk replacement of exclusive_descendant to exclusive_base_descendant for modules)
m (BOT EDIT: Bulk inserting exclusive_base_descendant into module pages missing this template property.)
 
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category = Firearm Critical Hit Damage
  | exclusive_category = Firearm Critical Hit Damage
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
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  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category = Firearm Critical Hit Damage
  | exclusive_category = Firearm Critical Hit Damage
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  
Line 85: Line 89:
  | max_enhancement_level =  
  | max_enhancement_level =  
  | capacity_cost_0 = 6
  | capacity_cost_0 = 6
| exclusive_base_descendant =
| exclusive_to_ultimate_version =
  | exclusive_category = Firearm Critical Hit Damage
  | exclusive_category = Firearm Critical Hit Damage
  | exclusive_weapon_type =  
  | exclusive_weapon_type =  

Latest revision as of 06:06, 19 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.










Variants

Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 6 Firearm Critical Hit Damage Firearm Critical Hit Damage +8%, Weak Point Damage +2%
1 Rare Almandine High-Power Rounds 6 Firearm Critical Hit Damage Firearm Critical Hit Damage +5%, Weak Point Damage +2%
3 Rare Almandine Special Rounds 6 Firearm Critical Hit Damage Firearm Critical Hit Damage +8%, Weak Point Damage +2%
2 Rare Almandine Impact Rounds 6 Firearm Critical Hit Damage Firearm Critical Hit Damage +5%, Weak Point Damage +2%
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 7 Firearm Critical Hit Damage
1 Rare Almandine High-Power Rounds 7 Firearm Critical Hit Damage
3 Rare Almandine Special Rounds 7 Firearm Critical Hit Damage
2 Rare Almandine Impact Rounds 7 Firearm Critical Hit Damage
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 8 Firearm Critical Hit Damage
1 Rare Almandine High-Power Rounds 8 Firearm Critical Hit Damage
3 Rare Almandine Special Rounds 8 Firearm Critical Hit Damage
2 Rare Almandine Impact Rounds 8 Firearm Critical Hit Damage
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 9 Firearm Critical Hit Damage
1 Rare Almandine High-Power Rounds 9 Firearm Critical Hit Damage
3 Rare Almandine Special Rounds 9 Firearm Critical Hit Damage
2 Rare Almandine Impact Rounds 9 Firearm Critical Hit Damage
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 10 Firearm Critical Hit Damage
1 Rare Almandine High-Power Rounds 10 Firearm Critical Hit Damage
3 Rare Almandine Special Rounds 10 Firearm Critical Hit Damage
2 Rare Almandine Impact Rounds 10 Firearm Critical Hit Damage
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 11 Firearm Critical Hit Damage
1 Rare Almandine High-Power Rounds 11 Firearm Critical Hit Damage
3 Rare Almandine Special Rounds 11 Firearm Critical Hit Damage
2 Rare Almandine Impact Rounds 11 Firearm Critical Hit Damage
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 12 Firearm Critical Hit Damage
1 Rare Almandine High-Power Rounds 12 Firearm Critical Hit Damage
3 Rare Almandine Special Rounds 12 Firearm Critical Hit Damage
2 Rare Almandine Impact Rounds 12 Firearm Critical Hit Damage
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 13 Firearm Critical Hit Damage
1 Rare Almandine High-Power Rounds 13 Firearm Critical Hit Damage
3 Rare Almandine Special Rounds 13 Firearm Critical Hit Damage
2 Rare Almandine Impact Rounds 13 Firearm Critical Hit Damage
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 14 Firearm Critical Hit Damage
1 Rare Almandine High-Power Rounds 14 Firearm Critical Hit Damage
3 Rare Almandine Special Rounds 14 Firearm Critical Hit Damage
2 Rare Almandine Impact Rounds 14 Firearm Critical Hit Damage
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 15 Firearm Critical Hit Damage
1 Rare Almandine High-Power Rounds 15 Firearm Critical Hit Damage
3 Rare Almandine Special Rounds 15 Firearm Critical Hit Damage
2 Rare Almandine Impact Rounds 15 Firearm Critical Hit Damage
Variant Rarity Socket Class Cost Exclusive Effect
4 Rare Almandine General Rounds 16 Firearm Critical Hit Damage ,
1 Rare Almandine High-Power Rounds 16 Firearm Critical Hit Damage ,
3 Rare Almandine Special Rounds 16 Firearm Critical Hit Damage ,
2 Rare Almandine Impact Rounds 16 Firearm Critical Hit Damage

Variant Details

[edit]
Level Cost Effect
0 6 Firearm Critical Hit Damage +5%, Weak Point Damage +2%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Firearm Critical Hit Damage +5%, Weak Point Damage +2%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Firearm Critical Hit Damage +8%, Weak Point Damage +2%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16
[edit]
Level Cost Effect
0 6 Firearm Critical Hit Damage +8%, Weak Point Damage +2%
1 7
2 8
3 9
4 10
5 11
6 12
7 13
8 14
9 15
10 16