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<p>On hitting a {{E|Poisoned|img=Icon_StatusEffect_Common_Poision.png}} enemy, increase Firearm ATK and apply this buff to the attack. | <p>On hitting a {{SkillCard/E|Poisoned|img=Icon_StatusEffect_Common_Poision.png}} enemy, increase Firearm ATK and apply this buff to the attack. | ||
<p>On defeating a {{E|Poisoned|img=Icon_StatusEffect_Common_Poision.png}} enemy, the defeated enemy will trigger an {{E|Explosion}} with a certain chance, inflicting additional damage to nearby enemies. Inflicts {{E|Poison|img=Icon_StatusEffect_Common_Poision.png}} on enemies damaged by this explosion. | <p>On defeating a {{SkillCard/E|Poisoned|img=Icon_StatusEffect_Common_Poision.png}} enemy, the defeated enemy will trigger an {{SkillCard/E|Explosion}} with a certain chance, inflicting additional damage to nearby enemies. Inflicts {{SkillCard/E|Poison|img=Icon_StatusEffect_Common_Poision.png}} on enemies damaged by this explosion. | ||
| info_table = | | info_table = |
Revision as of 13:19, 19 June 2024
Data on this page is from the Pre-Release Technical Test and may not reflect the release values.
Perdition
On hitting a Poisoned enemy, increase Firearm ATK and apply this buff to the attack.
On defeating a Poisoned enemy, the defeated enemy will trigger an Explosion with a certain chance, inflicting additional damage to nearby enemies. Inflicts Poison on enemies damaged by this explosion.
Basic Information | |
Hip Fire Accuracy | -20% |
Aimed Shot Accuracy | -20% |
On hitting a Poisoned enemy | |
Firearm ATK | 10% |
Explosion | |
Trigger Rate | 30.0% |
Damage Range | Radius 4.0m |
Additional Damage | 60% |
Poison | |
Duration | 5s |
Damage Interval | 2.5s |
See Also