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On hitting an enemy, increase Status Effect Trigger Rate corresponding to the element (Fire/Chill/Electric/Toxic) and inflicts the unique ability {{SkillCard/E|Quenching}} to the target enemy. | |||
<p>On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack. | <p>On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack. | ||
| info_table = | | info_table = | ||
{{SkillCard/infoheader | Basic Information }} | {{SkillCard/infoheader | Basic Information }} | ||
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{{SkillCard/infoheader | On hitting an enemy inflicted with Burn }} | {{SkillCard/infoheader | On hitting an enemy inflicted with Burn }} | ||
{{SkillCard/inforow | Firearm ATK | 5% }} | {{SkillCard/inforow | Firearm ATK | 5% }} | ||
}} | }} |
Revision as of 13:25, 20 June 2024
Data on this page is from the Pre-Release Technical Test and may not reflect the release values.
Craftsmanship
On hitting an enemy, increase Status Effect Trigger Rate corresponding to the element (Fire/Chill/Electric/Toxic) and inflicts the unique ability Quenching to the target enemy.
On hitting a Burned enemy, increase Firearm ATK and apply this buff to the attack.
Basic Information | |
Effective Range (Drop-off-start) | -15.0% |
Effective Range (Drop-off-end) | -8.5% |
On hit | |
Attribute Status Trigger Rate | 10% |
Quenching | |
Duration | 0.4s |
Max Stacks | 30 |
Fire Resistance | -10% |
Fire Resistance per Stack | -1% |
On hitting an enemy inflicted with Burn | |
Firearm ATK | 5% |
See Also