Detect: Difference between revisions

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m (BOT EDIT: Update description, info_table)
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| description =
| description =
<p>On hitting a Weak Point, inflicts damage to the enemy's {{SkillCard/E|Shield}} in proportion to their {{SkillCard/E|Max Shield}} at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit.
On hitting a Weak Point, inflicts damage to the enemy's {{SkillCard/E|Shield}} in proportion to their {{SkillCard/E|Max Shield}} at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit.
<p>When damage dealt to the enemy completely depletes the target enemy's Shield, inflict {{SkillCard/E|Stun|img=Icon_StatusEffect_Common_Stun.png}} with a set chance.
<p>When damage dealt to the enemy completely depletes the target enemy's Shield, inflict {{SkillCard/E|Stun|img=Icon_StatusEffect_Common_Stun.png}} with a set chance.


| info_table =
| info_table =
{{SkillCard/infoheader | Basic Information }}
{{SkillCard/infoheader | Basic Information }}
{{SkillCard/inforow | Hip Fire Accuracy | -20% }}
{{SkillCard/inforow | Hip Fire Accuracy | -20% }}

Revision as of 17:06, 21 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Detect


On hitting a Weak Point, inflicts damage to the enemy's Shield in proportion to their Max Shield at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit.

When damage dealt to the enemy completely depletes the target enemy's Shield, inflict Stun with a set chance.

Basic Information
Hip Fire Accuracy -20%
Aimed Shot Accuracy -20%
On Weak Point hit
Shield Damage Trigger Rate (Standard) 50%
Max Damage (Standard) 60%
Shield Damage Trigger Rate (Elite) 35%
Max Damage (Elite) 10%
Shield Damage Trigger Rate (Commander) 20%
Max Damage (Commander) 6%
Shield Damage Trigger Rate (Colossus) 1.5%
Max Damage (Colossus) 1%
Stun
Trigger Rate 60%
Duration 1.0s


See Also