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On hitting a Weak Point, inflicts damage to the enemy's {{SkillCard/E|Shield}} in proportion to their {{SkillCard/E|Max Shield}} at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit. | |||
<p>When damage dealt to the enemy completely depletes the target enemy's Shield, inflict {{SkillCard/E|Stun|img=Icon_StatusEffect_Common_Stun.png}} with a set chance. | <p>When damage dealt to the enemy completely depletes the target enemy's Shield, inflict {{SkillCard/E|Stun|img=Icon_StatusEffect_Common_Stun.png}} with a set chance. | ||
| info_table = | | info_table = | ||
{{SkillCard/infoheader | Basic Information }} | {{SkillCard/infoheader | Basic Information }} | ||
{{SkillCard/inforow | Hip Fire Accuracy | -20% }} | {{SkillCard/inforow | Hip Fire Accuracy | -20% }} |
Revision as of 17:06, 21 June 2024
Data on this page is from the Pre-Release Technical Test and may not reflect the release values.
Detect
On hitting a Weak Point, inflicts damage to the enemy's Shield in proportion to their Max Shield at a set chance. The higher the Firearm Level, the closer this damage reaches the Max Limit.
When damage dealt to the enemy completely depletes the target enemy's Shield, inflict Stun with a set chance.
Basic Information | |
Hip Fire Accuracy | -20% |
Aimed Shot Accuracy | -20% |
On Weak Point hit | |
Shield Damage Trigger Rate (Standard) | 50% |
Max Damage (Standard) | 60% |
Shield Damage Trigger Rate (Elite) | 35% |
Max Damage (Elite) | 10% |
Shield Damage Trigger Rate (Commander) | 20% |
Max Damage (Commander) | 6% |
Shield Damage Trigger Rate (Colossus) | 1.5% |
Max Damage (Colossus) | 1% |
Stun | |
Trigger Rate | 60% |
Duration | 1.0s |
See Also