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Defeating an enemy grants {{SkillCard/E|Patience}}. | |||
<p>On hitting an enemy while at Max Stacks, fires {{SkillCard/E|Enhanced Rounds}}. | <p>On hitting an enemy while at Max Stacks, fires {{SkillCard/E|Enhanced Rounds}}. | ||
<p>On hitting an enemy with {{SkillCard/E|Enhanced Rounds}}, the {{SkillCard/E|Patience}} effect is reset, and the enemy is {{SkillCard/E|Stunned|img=Icon_StatusEffect_Common_Stun.png}}. | <p>On hitting an enemy with {{SkillCard/E|Enhanced Rounds}}, the {{SkillCard/E|Patience}} effect is reset, and the enemy is {{SkillCard/E|Stunned|img=Icon_StatusEffect_Common_Stun.png}}. | ||
| info_table = | | info_table = | ||
{{SkillCard/infoheader | Basic Information }} | {{SkillCard/infoheader | Basic Information }} | ||
{{SkillCard/inforow | Recoil | 60% }} | {{SkillCard/inforow | Recoil | 60% }} |
Revision as of 18:06, 21 June 2024

Ultimatum
Defeating an enemy grants Patience.
On hitting an enemy while at Max Stacks, fires Enhanced Rounds.
On hitting an enemy with Enhanced Rounds, the Patience effect is reset, and the enemy is Stunned.
Basic Information | |
Recoil | 60% |
Patience | |
Duration | 10s |
Max Stacks | 5 |
Firearm Critical Hit Rate | 2% |
Firearm Critical Hit Rate per Stack | 2% |
Firearm Critical Hit Rate at Max Stacks | 12% |
Firearm ATK at Max Stacks | 30% |
Stun | |
Duration | 3s |
See Also