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On hitting | On hitting a Weak Point, inflicts the unique effect, {{SkillCard/E|Death Propagation}}. | ||
<p>On hitting an enemy Commander or | <p>On hitting an enemy Commander or Colossus, increases Firearm Critical Hit Rate and applies the effect to the attack. | ||
| info_table = | | info_table = | ||
Revision as of 06:33, 30 June 2024

Nightmare Reaper
On hitting a Weak Point, inflicts the unique effect, Death Propagation.
On hitting an enemy Commander or Colossus, increases Firearm Critical Hit Rate and applies the effect to the attack.
| Basic Information | |
| Fire Rate | -20% |
| Effective Range (Drop-off-start) | 10% |
| Death Propagation | |
| Duration | 5s |
| Max Stacks | 6 |
| Reload Speed | 2% |
| Weak Point Damage | 10% |
| Reload Speed per Stack | 3% |
| Weak Point Damage per Stack | 5% |
| On hitting an enemy Commander | |
| Firearm Critical Hit Rate | 30% |
| On hitting a Colossus | |
| Firearm Critical Hit Rate | 10% |
See Also
