Medical Turret: Difference between revisions

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|preview=File:Mov_Skill_JayberActive2.mp4
|preview=File:Mov_Skill_JayberActive2.mp4
|description=
|description=
<p>Summons a '''Medical Turret'''.
Summons a {{SkillCard/E|Medical Turret}}. The {{SkillCard/E|Medical Turret}} recovers the HP of allies within the Recovery Zone.
<p>The summoned turret stays on the battlefield and recovers the HP of nearby allies. When enhanced, a Taunt zone is created, affecting enemies within range. The summoned turret's stats are proportional to Jayber's stats, and the turret becomes enhanced when hit by the '''[[Multi-Purpose Gun]]'''.
<p>When hit by a {{SkillCard/E|Unique Weapon}}, it creates a Taunt Zone, taunting enemies within the area.


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|info_table=

Revision as of 16:25, 30 June 2024

Default Name
       Data on this page is from the Pre-Release Technical Test and may not reflect the release values.


Non-Attribute Dimension

Medical Turret


Summons a Medical Turret. The Medical Turret recovers the HP of allies within the Recovery Zone.

When hit by a Unique Weapon, it creates a Taunt Zone, taunting enemies within the area.

Basic Info
Cooldown 45.0s
MP Cost 40.0
Medical Turret
Health Recovery Amount Max HP x 4.1%
Recovery Interval 3.0s
Recovery Range Radius 6.0m
Max Expandable Range 200%
Duration 12.0s
HP Summoner's 140.0%
Shield Summoner's 140.0%
Skill Power Modifier Summoner's 62.9%
DEF Summoner's 90.0%
Enhanced
Duration 10.0s
Taunt Range Radius 5.5m
Max Expandable Range 200%


More info goes here

Related Mods

See Also