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{{SkillCard/infoheader | Singularity Level}} | {{SkillCard/infoheader | Singularity Level }} | ||
{{SkillCard/inforow | Lv.1 | When Void Energy is 30%}} | {{SkillCard/inforow | Lv.1 | When Void Energy is 30% }} | ||
{{SkillCard/inforow | Lv.2 | When Void Energy is 60%}} | {{SkillCard/inforow | Lv.2 | When Void Energy is 60% }} | ||
{{SkillCard/inforow | Lv.3 | When Void Energy is 100%}} | {{SkillCard/inforow | Lv.3 | When Void Energy is 100% }} | ||
{{SkillCard/infoheader | Singularity Effect}} | {{SkillCard/infoheader | Singularity Effect }} | ||
{{SkillCard/inforow | Lv.1 | Cooldown 5% Decrease}} | {{SkillCard/inforow | Lv.1 | Cooldown 5% Decrease }} | ||
{{SkillCard/inforow | Lv.2 | Cooldown 10% Decrease}} | {{SkillCard/inforow | Lv.2 | Cooldown 10% Decrease }} | ||
{{SkillCard/inforow | Lv.3 | Cooldown 20% Decrease}} | {{SkillCard/inforow | Lv.3 | Cooldown 20% Decrease }} | ||
{{SkillCard/infoheader | Void Energy}} | {{SkillCard/infoheader | Void Energy }} | ||
{{SkillCard/inforow | Void Energy Depleted | Out of Combat for 10.0s}} | {{SkillCard/inforow | Void Energy Depleted | Out of Combat for 10.0s }} | ||
}} | }} | ||
<noinclude>More info goes here {{TBD}}</noinclude> | <noinclude>More info goes here {{TBD}}</noinclude> |
Latest revision as of 00:30, 2 July 2024
Non-Attribute
Event Horizon
When the skill ends, gains Void Energy.
The amount of Void Energy determines Singularity effect.
When Void Energy is at maximum, use an Enhanced Skill. When using an Enhanced Skill grants additional effects to the existing skill.
Cannot gain Void Energy while using an Enhanced Skill, and Void Energy is consumed if Out of Combat.
Singularity Level | |
Lv.1 | When Void Energy is 30% |
Lv.2 | When Void Energy is 60% |
Lv.3 | When Void Energy is 100% |
Singularity Effect | |
Lv.1 | Cooldown 5% Decrease |
Lv.2 | Cooldown 10% Decrease |
Lv.3 | Cooldown 20% Decrease |
Void Energy | |
Void Energy Depleted | Out of Combat for 10.0s |
More info goes here TBD