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==== Normal Mode ==== | ==== Normal Mode ==== | ||
{| class="sortable wikitable" | {| class="sortable wikitable" | ||
! Location !! Required Attribute !! Shard Rewards | ! Location !! Required Attribute !! Shard Rewards !! Mod Rewards | ||
|- | |- | ||
| [[Kingston]], Grand Square || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic | | [[Kingston]], Grand Square || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Target Detection]], [[Fatal Critical]] | ||
|- | |- | ||
| [[Sterile Land]], Rockfall || {{Electric}} || 4 x Monomer, 1 x Polymer | | [[Sterile Land]], Rockfall || {{Electric}} || 4 x Monomer, 1 x Polymer || [[HP Plunder]], [[Bullet Rain]] [[Consume Magazines]] | ||
|- | |- | ||
| [[Sterile Land]], Restricted Zone|| {{Fire}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic | | [[Sterile Land]], Restricted Zone|| {{Fire}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Mid-Air Maneuvering]], [[Have Aiming]], [[Focus on Electric]] | ||
|- | |- | ||
| [[Sterile Land]], Repository || {{Electric}} || 4 x Monomer, 1 x Inorganic | | [[Sterile Land]], Repository || {{Electric}} || 4 x Monomer, 1 x Inorganic || [[Mental Focus]], [[Rapid Fire Insight]], [[Emergency Measures]] | ||
|- | |- | ||
| [[Sterile Land]], Ironworks || {{Chill}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic | | [[Sterile Land]], Ironworks || {{Chill}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || [[Fire Conductor]], [[Marksman]], [[Fire Master]] | ||
|- | |||
| [[Vespers]], Moonlight Lake || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || | |||
|- | |||
| [[Vespers]], Lost Supply Depot || {{Fire}} || 4 x Polymer, 1 x Organic || | |||
|- | |||
| [[Vespers]], Ruins || {{Chill}} || 4 x Polymer, 1 x Monomer || | |||
|- | |||
| [[Vespers]], Timberfall || {{Non-Attribute}} || 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic || | |||
|- | |||
| [[Echo Swamp]], Muskeg || {{Fire}} || 4 x Organic, 1 x Monomer || | |||
|- | |||
| [[Echo Swamp]], Abandoned Zone || {{Toxic}} || 4 x Inorganic, 1 x Polymer || | |||
|- | |||
| [[Echo Swamp]], Derelict || {{Toxic}} || 4 x Inorganic, 1 x Organic || | |||
|- | |- | ||
|} | |} |
Revision as of 14:51, 4 July 2024
Void Fusion Reactors are interactable objects found in the field. Spending the required amount and type of Void Shards starts a combat encounter. Defeating all enemies rewards loot and places a Reconstruction Device for shaping Amorphous Material.
Void Shards
- Main article: Void Shard
Void Shards are a consumable resource item obtained from Void Fragment encounters.
Several varieties exist:
- Monomer Void Shard
- Polymer Void Shard
- Inorganic Void Shard
- Organic Void Shard
Void Fragment
Void Fragments are monolith-like objects found in the field. Damaging a Void Fragment by a Descendant's skill attack of the matching attribute will initiate a combat event and make the Fragment invulnerable. After all waves of enemies are defeated, the Fragment becomes vulnerable once more and can be destroyed by the matching skill attack.
Destroying Void Fragments yields Void Shards.
Descendants of a mismatching attribute cannot start the encounter, but can join encounters in-progress started by others. The mismatching Descendant receives a greatly reduced amount of Shards.
Void Fragment Locations
Normal Mode
Location | Required Attribute | Shard Rewards | Mod Rewards |
---|---|---|---|
Kingston, Grand Square | Non-Attribute | 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic | Target Detection, Fatal Critical |
Sterile Land, Rockfall | Electric | 4 x Monomer, 1 x Polymer | HP Plunder, Bullet Rain Consume Magazines |
Sterile Land, Restricted Zone | Fire | 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic | Mid-Air Maneuvering, Have Aiming, Focus on Electric |
Sterile Land, Repository | Electric | 4 x Monomer, 1 x Inorganic | Mental Focus, Rapid Fire Insight, Emergency Measures |
Sterile Land, Ironworks | Chill | 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic | Fire Conductor, Marksman, Fire Master |
Vespers, Moonlight Lake | Non-Attribute | 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic | |
Vespers, Lost Supply Depot | Fire | 4 x Polymer, 1 x Organic | |
Vespers, Ruins | Chill | 4 x Polymer, 1 x Monomer | |
Vespers, Timberfall | Non-Attribute | 1 x Polymer, 1 x Monomer, 1 x Organic, 1 x Inorganic | |
Echo Swamp, Muskeg | Fire | 4 x Organic, 1 x Monomer | |
Echo Swamp, Abandoned Zone | Toxic | 4 x Inorganic, 1 x Polymer | |
Echo Swamp, Derelict | Toxic | 4 x Inorganic, 1 x Organic |
Fusion Reactor Locations
Normal Mode
Location | Required Shards | Rewards |
---|---|---|
Kingston, Grand Square | 12 x Inorganic, 3 x Organic | TBD |
Sterile Land, Rockfall | 12 x Monomer, 3 x Polymer | TBD |
Sterile Land, Restricted Zone | 12 x Polymer, 2 x Organic | TBD |
Sterile Land, Repository | 11 x Monomer, 4 x Inorganic | TBD |